2025-08-13 15:04:49 -05:00
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#define PXL8_AUTHORS "asrael <asrael@pxl8.org>"
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#define PXL8_COPYRIGHT "Copyright (c) 2024-2025 pxl8.org"
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#define PXL8_VERSION "0.1.0"
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2025-09-29 11:26:52 -05:00
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#include <stdlib.h>
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2025-10-17 17:54:33 -05:00
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#include <string.h>
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2025-11-13 07:15:41 -06:00
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#include <pthread.h>
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2025-08-13 15:04:49 -05:00
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#include <sys/stat.h>
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#include <unistd.h>
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2025-09-27 11:03:36 -05:00
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#include "pxl8_cart.h"
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2025-10-17 17:54:33 -05:00
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#include "pxl8_game.h"
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#include "pxl8_hal.h"
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2025-08-13 15:04:49 -05:00
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#include "pxl8_macros.h"
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2025-10-04 04:13:48 -05:00
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#include "pxl8_script.h"
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#include "pxl8_sys.h"
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2025-08-13 15:04:49 -05:00
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#include "pxl8_types.h"
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2025-11-18 23:50:02 -06:00
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struct pxl8 {
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pxl8_cart* cart;
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pxl8_game* game;
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const pxl8_hal* hal;
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void* platform_data;
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};
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pxl8* pxl8_create(const pxl8_hal* hal) {
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if (!hal) {
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pxl8_error("HAL cannot be NULL");
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return NULL;
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2025-08-13 15:04:49 -05:00
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}
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2025-11-18 23:50:02 -06:00
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pxl8* sys = (pxl8*)calloc(1, sizeof(pxl8));
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if (!sys) {
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pxl8_error("Failed to allocate pxl8 system");
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return NULL;
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2025-08-13 15:04:49 -05:00
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}
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2025-11-18 23:50:02 -06:00
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sys->hal = hal;
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sys->game = (pxl8_game*)calloc(1, sizeof(pxl8_game));
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if (!sys->game) {
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pxl8_error("Failed to allocate game");
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free(sys);
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return NULL;
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}
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return sys;
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}
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void pxl8_destroy(pxl8* sys) {
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if (!sys) return;
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if (sys->game) {
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free(sys->game);
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}
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if (sys->cart) {
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pxl8_cart_destroy(sys->cart);
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}
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if (sys->hal && sys->platform_data) {
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sys->hal->destroy(sys->platform_data);
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}
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free(sys);
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}
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pxl8_result pxl8_init(pxl8* sys, i32 argc, char* argv[]) {
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if (!sys || !sys->game) {
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return PXL8_ERROR_INVALID_ARGUMENT;
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}
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pxl8_game* game = sys->game;
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2025-11-28 23:42:57 -06:00
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pxl8_pixel_mode pixel_mode = PXL8_PIXEL_INDEXED;
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pxl8_resolution resolution = PXL8_RESOLUTION_640x360;
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2025-08-13 15:04:49 -05:00
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const char* script_arg = NULL;
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bool bundle_mode = false;
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2025-09-27 11:03:36 -05:00
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bool pack_mode = false;
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const char* pack_input = NULL;
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const char* pack_output = NULL;
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2025-10-04 04:13:48 -05:00
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for (i32 i = 1; i < argc; i++) {
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2025-08-13 15:04:49 -05:00
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if (strcmp(argv[i], "--repl") == 0) {
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2025-10-17 17:54:33 -05:00
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game->repl_mode = true;
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2025-11-28 23:42:57 -06:00
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} else if (strcmp(argv[i], "--bundle") == 0) {
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bundle_mode = true;
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if (i + 2 < argc) {
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pack_input = argv[++i];
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pack_output = argv[++i];
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} else {
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pxl8_error("--bundle requires <folder|.pxc> <output>");
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return PXL8_ERROR_INVALID_ARGUMENT;
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}
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2025-09-27 11:03:36 -05:00
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} else if (strcmp(argv[i], "--pack") == 0) {
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pack_mode = true;
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if (i + 2 < argc) {
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pack_input = argv[++i];
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pack_output = argv[++i];
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} else {
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pxl8_error("--pack requires <folder> <output.pxc>");
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2025-11-18 23:50:02 -06:00
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return PXL8_ERROR_INVALID_ARGUMENT;
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2025-09-27 11:03:36 -05:00
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}
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2025-08-13 15:04:49 -05:00
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} else if (!script_arg) {
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script_arg = argv[i];
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}
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}
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2025-09-27 11:03:36 -05:00
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2025-11-28 23:42:57 -06:00
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if (bundle_mode) {
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char exe_path[1024];
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ssize_t len = readlink("/proc/self/exe", exe_path, sizeof(exe_path) - 1);
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if (len == -1) {
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pxl8_error("Failed to resolve executable path");
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return PXL8_ERROR_SYSTEM_FAILURE;
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}
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exe_path[len] = '\0';
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pxl8_result result = pxl8_cart_bundle(pack_input, pack_output, exe_path);
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return result;
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}
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2025-09-27 11:03:36 -05:00
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if (pack_mode) {
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pxl8_result result = pxl8_cart_pack(pack_input, pack_output);
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2025-11-18 23:50:02 -06:00
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return result;
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2025-08-13 15:04:49 -05:00
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}
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2025-11-18 23:50:02 -06:00
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2025-10-17 17:54:33 -05:00
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if (game->repl_mode) {
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fprintf(stderr, "\033[38;2;184;187;38m[pxl8]\033[0m Starting in REPL mode with script: %s\n", game->script_path);
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2025-08-13 15:04:49 -05:00
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}
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pxl8_info("Starting up");
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2025-10-04 04:13:48 -05:00
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2025-11-28 23:42:57 -06:00
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sys->platform_data = sys->hal->create(pixel_mode, resolution, "pxl8", 1280, 720);
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2025-11-18 23:50:02 -06:00
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if (!sys->platform_data) {
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pxl8_error("Failed to create platform context");
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return PXL8_ERROR_INITIALIZATION_FAILED;
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}
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2025-11-28 23:42:57 -06:00
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game->gfx = pxl8_gfx_create(sys->hal, sys->platform_data, pixel_mode, resolution);
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2025-10-17 17:54:33 -05:00
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if (!game->gfx) {
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2025-10-04 04:13:48 -05:00
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pxl8_error("Failed to create graphics context");
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2025-11-18 23:50:02 -06:00
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return PXL8_ERROR_INITIALIZATION_FAILED;
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2025-08-13 15:04:49 -05:00
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}
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2025-10-04 04:13:48 -05:00
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2025-10-17 17:54:33 -05:00
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if (pxl8_gfx_load_font_atlas(game->gfx) != PXL8_OK) {
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2025-08-13 15:04:49 -05:00
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pxl8_error("Failed to load font atlas");
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2025-11-18 23:50:02 -06:00
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return PXL8_ERROR_INITIALIZATION_FAILED;
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2025-08-13 15:04:49 -05:00
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}
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2025-10-04 04:13:48 -05:00
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2025-11-28 23:42:57 -06:00
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game->script = pxl8_script_create(game->repl_mode);
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2025-10-17 17:54:33 -05:00
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if (!game->script) {
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pxl8_error("Failed to initialize scripting: %s", pxl8_script_get_last_error(game->script));
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2025-11-18 23:50:02 -06:00
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return PXL8_ERROR_INITIALIZATION_FAILED;
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2025-08-13 15:04:49 -05:00
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}
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2025-09-27 11:03:36 -05:00
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2025-11-28 23:42:57 -06:00
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bool has_embedded = pxl8_cart_has_embedded(argv[0]);
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const char* cart_path = script_arg;
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2025-09-28 13:10:29 -05:00
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2025-11-28 23:42:57 -06:00
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if (has_embedded && !script_arg) {
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2025-11-18 23:50:02 -06:00
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sys->cart = pxl8_cart_create();
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if (!sys->cart) {
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2025-10-04 04:13:48 -05:00
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pxl8_error("Failed to create cart");
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2025-11-18 23:50:02 -06:00
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return PXL8_ERROR_INITIALIZATION_FAILED;
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2025-09-28 13:10:29 -05:00
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}
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2025-11-28 23:42:57 -06:00
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if (pxl8_cart_load_embedded(sys->cart, argv[0]) == PXL8_OK) {
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2025-11-18 23:50:02 -06:00
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pxl8_cart_mount(sys->cart);
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2025-11-28 14:41:35 -06:00
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strncpy(game->script_path, "main.fnl", sizeof(game->script_path) - 1);
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game->script_path[sizeof(game->script_path) - 1] = '\0';
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2025-11-28 23:42:57 -06:00
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pxl8_info("Running embedded cart");
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2025-09-27 11:03:36 -05:00
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} else {
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2025-11-28 23:42:57 -06:00
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pxl8_error("Failed to load embedded cart");
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2025-11-18 23:50:02 -06:00
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return PXL8_ERROR_INITIALIZATION_FAILED;
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2025-09-27 11:03:36 -05:00
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}
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2025-11-28 23:42:57 -06:00
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} else if (cart_path || !has_embedded) {
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if (!cart_path) cart_path = "demo";
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struct stat st;
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bool is_cart = (stat(cart_path, &st) == 0 && S_ISDIR(st.st_mode)) ||
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(cart_path && strstr(cart_path, ".pxc"));
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if (is_cart) {
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char* original_cwd = getcwd(NULL, 0);
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sys->cart = pxl8_cart_create();
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if (!sys->cart) {
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pxl8_error("Failed to create cart");
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return PXL8_ERROR_INITIALIZATION_FAILED;
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}
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if (pxl8_cart_load(sys->cart, cart_path) == PXL8_OK) {
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pxl8_script_set_cart_path(game->script, pxl8_cart_get_base_path(sys->cart), original_cwd);
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pxl8_cart_mount(sys->cart);
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strncpy(game->script_path, "main.fnl", sizeof(game->script_path) - 1);
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game->script_path[sizeof(game->script_path) - 1] = '\0';
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} else {
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pxl8_error("Failed to load cart: %s", cart_path);
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return PXL8_ERROR_INITIALIZATION_FAILED;
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}
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free(original_cwd);
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} else if (script_arg) {
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strncpy(game->script_path, script_arg, sizeof(game->script_path) - 1);
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game->script_path[sizeof(game->script_path) - 1] = '\0';
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}
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2025-09-27 11:03:36 -05:00
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}
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2025-09-28 13:10:29 -05:00
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2025-10-17 17:54:33 -05:00
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pxl8_script_set_gfx(game->script, game->gfx);
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pxl8_script_set_input(game->script, &game->input);
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2025-11-18 23:50:02 -06:00
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pxl8_script_set_sys(game->script, sys);
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2025-09-28 13:10:29 -05:00
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2025-10-17 17:54:33 -05:00
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if (game->script_path[0] != '\0') {
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pxl8_result result = pxl8_script_load_main(game->script, game->script_path);
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game->script_loaded = (result == PXL8_OK);
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2025-11-01 12:39:59 -05:00
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if (game->script_loaded && !game->repl_mode) {
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pxl8_script_call_function(game->script, "init");
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2025-08-13 15:04:49 -05:00
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}
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}
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2025-11-01 12:39:59 -05:00
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2025-11-18 23:50:02 -06:00
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game->last_time = sys->hal->get_ticks();
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2025-10-17 17:54:33 -05:00
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game->running = true;
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2025-11-18 23:50:02 -06:00
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return PXL8_OK;
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2025-08-13 15:04:49 -05:00
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}
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2025-11-18 23:50:02 -06:00
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pxl8_result pxl8_update(pxl8* sys) {
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if (!sys || !sys->game) {
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return PXL8_ERROR_INVALID_ARGUMENT;
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2025-10-17 17:54:33 -05:00
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}
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2025-08-13 15:04:49 -05:00
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2025-11-18 23:50:02 -06:00
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pxl8_game* game = sys->game;
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u64 current_time = sys->hal->get_ticks();
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2025-10-17 17:54:33 -05:00
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f32 dt = (f32)(current_time - game->last_time) / 1000000000.0f;
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2025-08-13 15:04:49 -05:00
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2025-10-17 17:54:33 -05:00
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game->last_time = current_time;
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game->time += dt;
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2025-11-09 06:30:17 -06:00
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game->fps_accumulator += dt;
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game->fps_frame_count++;
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if (game->fps_accumulator >= 1.0f) {
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game->fps = (f32)game->fps_frame_count / game->fps_accumulator;
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if (!game->repl_mode) {
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pxl8_debug("FPS: %.1f (%.2fms)", game->fps, (game->fps_accumulator / game->fps_frame_count) * 1000.0f);
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}
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game->fps_accumulator = 0.0f;
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game->fps_frame_count = 0;
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}
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2025-10-17 17:54:33 -05:00
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pxl8_script_check_reload(game->script);
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2025-11-01 12:39:59 -05:00
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if (game->repl_mode && !game->repl_started) {
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if (game->script_loaded) {
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pxl8_script_call_function(game->script, "init");
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}
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game->repl = pxl8_script_repl_create();
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if (game->repl) {
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fprintf(stderr, "\033[38;2;184;187;38m[pxl8 REPL]\033[0m Fennel %s - Tab for completions, Ctrl-D to exit\n", "1.5.1");
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if (pxl8_script_load_module(game->script, "pxl8") != PXL8_OK) {
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fprintf(stderr, "Warning: Failed to setup pxl8 global: %s\n", pxl8_script_get_last_error(game->script));
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|
}
|
|
|
|
|
|
|
|
|
|
pxl8_script_repl_init(game->repl);
|
|
|
|
|
game->repl_started = true;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
2025-10-17 17:54:33 -05:00
|
|
|
if (game->repl_mode && game->repl) {
|
2025-11-01 12:39:59 -05:00
|
|
|
if (pxl8_script_repl_should_quit(game->repl)) {
|
|
|
|
|
game->running = false;
|
|
|
|
|
}
|
|
|
|
|
|
2025-10-17 17:54:33 -05:00
|
|
|
pxl8_script_repl_command* cmd = pxl8_script_repl_pop_command(game->repl);
|
2025-08-13 15:04:49 -05:00
|
|
|
if (cmd) {
|
2025-11-01 12:39:59 -05:00
|
|
|
pxl8_result result = pxl8_script_eval_repl(game->script, pxl8_script_repl_command_buffer(cmd));
|
2025-10-04 04:13:48 -05:00
|
|
|
if (result != PXL8_OK) {
|
2025-11-01 12:39:59 -05:00
|
|
|
if (pxl8_script_is_incomplete_input(game->script)) {
|
|
|
|
|
} else {
|
|
|
|
|
pxl8_error("%s", pxl8_script_get_last_error(game->script));
|
|
|
|
|
pxl8_script_repl_clear_accumulator(game->repl);
|
|
|
|
|
}
|
|
|
|
|
} else {
|
|
|
|
|
pxl8_script_repl_clear_accumulator(game->repl);
|
2025-08-13 15:04:49 -05:00
|
|
|
}
|
2025-11-01 12:39:59 -05:00
|
|
|
pxl8_script_repl_eval_complete(game->repl);
|
2025-08-13 15:04:49 -05:00
|
|
|
}
|
|
|
|
|
}
|
2025-10-04 04:13:48 -05:00
|
|
|
|
2025-11-28 23:42:57 -06:00
|
|
|
pxl8_gfx_update(game->gfx, dt);
|
|
|
|
|
|
2025-10-17 17:54:33 -05:00
|
|
|
if (game->script_loaded) {
|
|
|
|
|
pxl8_script_call_function_f32(game->script, "update", dt);
|
|
|
|
|
}
|
|
|
|
|
|
2025-11-18 23:50:02 -06:00
|
|
|
return PXL8_OK;
|
2025-10-17 17:54:33 -05:00
|
|
|
}
|
|
|
|
|
|
2025-11-18 23:50:02 -06:00
|
|
|
pxl8_result pxl8_frame(pxl8* sys) {
|
|
|
|
|
if (!sys || !sys->game) {
|
|
|
|
|
return PXL8_ERROR_INVALID_ARGUMENT;
|
2025-10-17 17:54:33 -05:00
|
|
|
}
|
2025-10-04 04:13:48 -05:00
|
|
|
|
2025-11-18 23:50:02 -06:00
|
|
|
pxl8_game* game = sys->game;
|
2025-10-17 17:54:33 -05:00
|
|
|
pxl8_bounds bounds = pxl8_gfx_get_bounds(game->gfx);
|
|
|
|
|
|
|
|
|
|
if (game->script_loaded) {
|
|
|
|
|
pxl8_result frame_result = pxl8_script_call_function(game->script, "frame");
|
2025-10-04 04:13:48 -05:00
|
|
|
if (frame_result == PXL8_ERROR_SCRIPT_ERROR) {
|
2025-10-17 17:54:33 -05:00
|
|
|
pxl8_error("Error calling frame: %s", pxl8_script_get_last_error(game->script));
|
2025-08-13 15:04:49 -05:00
|
|
|
}
|
|
|
|
|
} else {
|
2025-11-15 11:55:00 -06:00
|
|
|
pxl8_clear(game->gfx, 32);
|
2025-10-04 11:55:04 -05:00
|
|
|
|
2025-11-28 23:42:57 -06:00
|
|
|
i32 render_w = pxl8_gfx_get_width(game->gfx);
|
|
|
|
|
i32 render_h = pxl8_gfx_get_height(game->gfx);
|
2025-10-04 11:55:04 -05:00
|
|
|
|
2025-11-28 23:42:57 -06:00
|
|
|
for (i32 y = 0; y < render_h; y += 24) {
|
|
|
|
|
for (i32 x = 0; x < render_w; x += 32) {
|
2025-10-17 17:54:33 -05:00
|
|
|
u32 color = ((x / 32) + (y / 24) + (i32)(game->time * 2)) % 8;
|
|
|
|
|
pxl8_rect_fill(game->gfx, x, y, 31, 23, color);
|
2025-08-13 15:04:49 -05:00
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|
2025-10-04 11:55:04 -05:00
|
|
|
|
2025-11-28 23:42:57 -06:00
|
|
|
pxl8_gfx_set_viewport(game->gfx, pxl8_gfx_viewport(bounds, pxl8_gfx_get_width(game->gfx), pxl8_gfx_get_height(game->gfx)));
|
2025-10-17 17:54:33 -05:00
|
|
|
pxl8_gfx_upload_framebuffer(game->gfx);
|
|
|
|
|
pxl8_gfx_upload_atlas(game->gfx);
|
|
|
|
|
pxl8_gfx_present(game->gfx);
|
2025-10-04 11:55:04 -05:00
|
|
|
|
2025-10-17 17:54:33 -05:00
|
|
|
memset(game->input.keys_pressed, 0, sizeof(game->input.keys_pressed));
|
|
|
|
|
memset(game->input.keys_released, 0, sizeof(game->input.keys_released));
|
|
|
|
|
memset(game->input.mouse_buttons_pressed, 0, sizeof(game->input.mouse_buttons_pressed));
|
|
|
|
|
memset(game->input.mouse_buttons_released, 0, sizeof(game->input.mouse_buttons_released));
|
2025-11-19 22:18:08 -06:00
|
|
|
game->input.mouse_dx = 0;
|
|
|
|
|
game->input.mouse_dy = 0;
|
2025-10-17 17:54:33 -05:00
|
|
|
game->input.mouse_wheel_x = 0;
|
|
|
|
|
game->input.mouse_wheel_y = 0;
|
2025-08-13 15:04:49 -05:00
|
|
|
|
2025-11-18 23:50:02 -06:00
|
|
|
game->frame_count++;
|
|
|
|
|
|
|
|
|
|
return PXL8_OK;
|
2025-08-13 15:04:49 -05:00
|
|
|
}
|
|
|
|
|
|
2025-11-18 23:50:02 -06:00
|
|
|
void pxl8_quit(pxl8* sys) {
|
|
|
|
|
if (!sys || !sys->game) return;
|
|
|
|
|
|
|
|
|
|
pxl8_game* game = sys->game;
|
2025-10-04 11:55:04 -05:00
|
|
|
|
2025-10-17 17:54:33 -05:00
|
|
|
if (game->repl_mode && game->repl) {
|
2025-11-01 12:39:59 -05:00
|
|
|
fprintf(stderr, "\r\033[K");
|
|
|
|
|
fflush(stderr);
|
2025-10-17 17:54:33 -05:00
|
|
|
pxl8_script_repl_shutdown(game->repl);
|
|
|
|
|
pxl8_script_repl_destroy(game->repl);
|
2025-08-13 15:04:49 -05:00
|
|
|
}
|
2025-10-04 11:55:04 -05:00
|
|
|
|
2025-11-01 12:39:59 -05:00
|
|
|
pxl8_info("Shutting down");
|
|
|
|
|
|
2025-11-18 23:50:02 -06:00
|
|
|
if (sys->cart) {
|
|
|
|
|
pxl8_cart_unmount(sys->cart);
|
2025-08-13 15:04:49 -05:00
|
|
|
}
|
2025-10-04 04:13:48 -05:00
|
|
|
|
2025-10-17 17:54:33 -05:00
|
|
|
pxl8_gfx_destroy(game->gfx);
|
|
|
|
|
pxl8_script_destroy(game->script);
|
2025-08-13 15:04:49 -05:00
|
|
|
}
|
2025-11-11 23:26:51 -06:00
|
|
|
|
2025-11-18 23:50:02 -06:00
|
|
|
bool pxl8_is_running(const pxl8* sys) {
|
|
|
|
|
return sys && sys->game && sys->game->running;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void pxl8_set_running(pxl8* sys, bool running) {
|
|
|
|
|
if (sys && sys->game) {
|
|
|
|
|
sys->game->running = running;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
f32 pxl8_get_fps(const pxl8* sys) {
|
|
|
|
|
return (sys && sys->game) ? sys->game->fps : 0.0f;
|
|
|
|
|
}
|
|
|
|
|
|
2025-11-19 22:18:08 -06:00
|
|
|
pxl8_gfx* pxl8_get_gfx(const pxl8* sys) {
|
2025-11-18 23:50:02 -06:00
|
|
|
return (sys && sys->game) ? sys->game->gfx : NULL;
|
|
|
|
|
}
|
|
|
|
|
|
2025-11-19 22:18:08 -06:00
|
|
|
pxl8_input_state* pxl8_get_input(const pxl8* sys) {
|
2025-11-18 23:50:02 -06:00
|
|
|
return (sys && sys->game) ? &sys->game->input : NULL;
|
|
|
|
|
}
|
|
|
|
|
|
2025-11-21 11:51:23 -06:00
|
|
|
void pxl8_center_cursor(pxl8* sys) {
|
|
|
|
|
if (!sys || !sys->hal || !sys->hal->center_cursor) return;
|
|
|
|
|
sys->hal->center_cursor(sys->platform_data);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void pxl8_set_cursor(pxl8* sys, pxl8_cursor cursor) {
|
|
|
|
|
if (!sys || !sys->hal || !sys->hal->set_cursor) return;
|
|
|
|
|
sys->hal->set_cursor(sys->platform_data, cursor);
|
|
|
|
|
}
|
|
|
|
|
|
2025-11-19 22:18:08 -06:00
|
|
|
void pxl8_set_relative_mouse_mode(pxl8* sys, bool enabled) {
|
|
|
|
|
if (!sys || !sys->hal || !sys->hal->set_relative_mouse_mode) return;
|
|
|
|
|
sys->hal->set_relative_mouse_mode(sys->platform_data, enabled);
|
|
|
|
|
if (sys->game) {
|
|
|
|
|
sys->game->input.mouse_relative_mode = enabled;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
pxl8_size pxl8_get_resolution_dimensions(pxl8_resolution resolution) {
|
|
|
|
|
switch (resolution) {
|
|
|
|
|
case PXL8_RESOLUTION_240x160: return (pxl8_size){240, 160};
|
|
|
|
|
case PXL8_RESOLUTION_320x180: return (pxl8_size){320, 180};
|
|
|
|
|
case PXL8_RESOLUTION_320x240: return (pxl8_size){320, 240};
|
|
|
|
|
case PXL8_RESOLUTION_640x360: return (pxl8_size){640, 360};
|
|
|
|
|
case PXL8_RESOLUTION_640x480: return (pxl8_size){640, 480};
|
|
|
|
|
case PXL8_RESOLUTION_800x600: return (pxl8_size){800, 600};
|
|
|
|
|
case PXL8_RESOLUTION_960x540: return (pxl8_size){960, 540};
|
|
|
|
|
default: return (pxl8_size){640, 360};
|
|
|
|
|
}
|
|
|
|
|
}
|