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lua
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in-progress map things...
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2025-10-07 10:32:48 -05:00 |
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pxl8.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_ase.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_ase.h
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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pxl8_atlas.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_atlas.h
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_blit.c
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cleanup
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2025-09-28 13:10:29 -05:00 |
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pxl8_blit.h
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organize headers, add icon/logo sprites to demo
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2025-10-01 12:56:13 -05:00 |
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pxl8_bsp.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_bsp.h
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in-progress map things...
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2025-10-07 10:32:48 -05:00 |
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pxl8_cart.c
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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pxl8_cart.h
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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pxl8_font.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_font.h
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cleanup
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2025-09-28 13:10:29 -05:00 |
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pxl8_game.h
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_gfx.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_gfx.h
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refactor atlas implementation
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2025-10-05 16:49:43 -05:00 |
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pxl8_hal.h
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_io.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_io.h
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add a byte stream: pxl8_stream
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2025-10-12 05:05:35 -05:00 |
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pxl8_macros.h
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add tilemap/tilesheet
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2025-09-24 17:35:30 -05:00 |
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pxl8_math.c
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refactor atlas implementation
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2025-10-05 16:49:43 -05:00 |
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pxl8_math.h
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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pxl8_script.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_script.h
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_sdl3.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_sdl3.h
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_simd.h
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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pxl8_tilemap.c
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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pxl8_tilemap.h
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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pxl8_tilesheet.c
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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pxl8_tilesheet.h
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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pxl8_types.h
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_ui.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_ui.h
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move some files around
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2025-10-06 19:00:03 -05:00 |
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pxl8_vfx.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_vfx.h
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add proper fnl modules to demo
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2025-10-06 18:14:07 -05:00 |
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pxl8_world.c
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refactor SDL out of core files
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2025-10-17 17:57:46 -05:00 |
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pxl8_world.h
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in-progress map things...
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2025-10-07 10:32:48 -05:00 |