pxl8/src
2025-11-11 12:26:22 -06:00
..
lua wip procgen 2025-11-09 06:30:17 -06:00
pxl8.c wip procgen 2025-11-09 06:30:17 -06:00
pxl8_ase.c wip repl 2025-11-01 15:19:57 -05:00
pxl8_ase.h wip repl 2025-11-01 15:19:57 -05:00
pxl8_atlas.c refactor SDL out of core files 2025-10-17 21:00:04 -05:00
pxl8_atlas.h refactor SDL out of core files 2025-10-17 21:00:04 -05:00
pxl8_blit.c remove simd, scalar math + compiler optimizations are good enough 2025-11-11 12:26:22 -06:00
pxl8_blit.h remove simd, scalar math + compiler optimizations are good enough 2025-11-11 12:26:22 -06:00
pxl8_bsp.c enable camera frustum culling for bsp rendering 2025-11-10 10:24:27 -06:00
pxl8_bsp.h add more checks in triangle raster code 2025-11-10 09:39:33 -06:00
pxl8_cart.c wip repl 2025-11-01 15:19:57 -05:00
pxl8_cart.h wip repl 2025-11-01 15:19:57 -05:00
pxl8_font.c refactor SDL out of core files 2025-10-17 21:00:04 -05:00
pxl8_font.h cleanup 2025-09-28 13:10:29 -05:00
pxl8_game.h wip procgen 2025-11-09 06:30:17 -06:00
pxl8_gfx.c remove simd, scalar math + compiler optimizations are good enough 2025-11-11 12:26:22 -06:00
pxl8_gfx.h wip procgen 2025-11-09 06:30:17 -06:00
pxl8_hal.h refactor SDL out of core files 2025-10-17 21:00:04 -05:00
pxl8_io.c wip procgen 2025-11-09 06:30:17 -06:00
pxl8_io.h fix compiler warnings and release mode u32 overflow 2025-11-10 09:59:42 -06:00
pxl8_macros.h remove simd, scalar math + compiler optimizations are good enough 2025-11-11 12:26:22 -06:00
pxl8_math.c remove simd, scalar math + compiler optimizations are good enough 2025-11-11 12:26:22 -06:00
pxl8_math.h wip procgen 2025-11-09 06:30:17 -06:00
pxl8_procgen.c fix compiler warnings and release mode u32 overflow 2025-11-10 09:59:42 -06:00
pxl8_procgen.h wip procgen 2025-11-09 06:30:17 -06:00
pxl8_script.c fix compiler warnings and release mode u32 overflow 2025-11-10 09:59:42 -06:00
pxl8_script.h wip repl 2025-11-01 15:19:57 -05:00
pxl8_sdl3.c remove simd, scalar math + compiler optimizations are good enough 2025-11-11 12:26:22 -06:00
pxl8_sdl3.h refactor SDL out of core files 2025-10-17 21:00:04 -05:00
pxl8_tilemap.c wip repl 2025-11-01 15:19:57 -05:00
pxl8_tilemap.h wip repl 2025-11-01 15:19:57 -05:00
pxl8_tilesheet.c wip repl 2025-11-01 15:19:57 -05:00
pxl8_tilesheet.h wip repl 2025-11-01 15:19:57 -05:00
pxl8_types.h refactor SDL out of core files 2025-10-17 21:00:04 -05:00
pxl8_ui.c refactor SDL out of core files 2025-10-17 21:00:04 -05:00
pxl8_ui.h move some files around 2025-10-06 19:00:03 -05:00
pxl8_vfx.c refactor SDL out of core files 2025-10-17 21:00:04 -05:00
pxl8_vfx.h add proper fnl modules to demo 2025-10-06 18:14:07 -05:00
pxl8_world.c wip procgen 2025-11-09 06:30:17 -06:00
pxl8_world.h wip procgen 2025-11-09 06:30:17 -06:00