- core/: main entry, types, logging, I/O, RNG - asset/: ase loader, cart, save, embed - gfx/: graphics, animation, atlas, fonts, tilemap, transitions - sfx/: audio - script/: lua/fennel runtime, REPL - hal/: platform abstraction (SDL3) - world/: BSP, world, procedural gen - math/: math utilities - game/: GUI, replay - lua/: Lua API modules |
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| .. | ||
| src | ||