#include "pxl8_tilemap.h" #include "pxl8_tilesheet.h" #include "pxl8_macros.h" #include #include pxl8_result pxl8_tilemap_init(pxl8_tilemap* tilemap, u32 width, u32 height, u32 tile_size) { if (!tilemap) return PXL8_ERROR_NULL_POINTER; if (width > PXL8_MAX_TILEMAP_WIDTH || height > PXL8_MAX_TILEMAP_HEIGHT) { return PXL8_ERROR_INVALID_SIZE; } memset(tilemap, 0, sizeof(pxl8_tilemap)); tilemap->width = width; tilemap->height = height; tilemap->tile_size = tile_size ? tile_size : PXL8_TILE_SIZE; tilemap->active_layers = 1; for (u32 i = 0; i < PXL8_MAX_TILE_LAYERS; i++) { tilemap->layers[i].width = width; tilemap->layers[i].height = height; tilemap->layers[i].visible = (i == 0); tilemap->layers[i].opacity = 255; size_t tiles_size = width * height * sizeof(pxl8_tile); tilemap->layers[i].tiles = calloc(1, tiles_size); if (!tilemap->layers[i].tiles) { for (u32 j = 0; j < i; j++) { free(tilemap->layers[j].tiles); } return PXL8_ERROR_OUT_OF_MEMORY; } } return PXL8_OK; } void pxl8_tilemap_free(pxl8_tilemap* tilemap) { if (!tilemap) return; for (u32 i = 0; i < PXL8_MAX_TILE_LAYERS; i++) { if (tilemap->layers[i].tiles) { free(tilemap->layers[i].tiles); tilemap->layers[i].tiles = NULL; } } } pxl8_result pxl8_tilemap_set_tilesheet(pxl8_tilemap* tilemap, pxl8_tilesheet* tilesheet) { if (!tilemap || !tilesheet) return PXL8_ERROR_NULL_POINTER; tilemap->tilesheet = tilesheet; if (tilesheet->tile_size != tilemap->tile_size) { pxl8_warn("Tilesheet tile size (%d) differs from tilemap tile size (%d)", tilesheet->tile_size, tilemap->tile_size); tilemap->tile_size = tilesheet->tile_size; } return PXL8_OK; } pxl8_result pxl8_tilemap_set_tile(pxl8_tilemap* tilemap, u32 layer, u32 x, u32 y, u16 tile_id, u8 flags) { if (!tilemap) return PXL8_ERROR_NULL_POINTER; if (layer >= PXL8_MAX_TILE_LAYERS) return PXL8_ERROR_INVALID_ARGUMENT; if (x >= tilemap->width || y >= tilemap->height) return PXL8_ERROR_INVALID_COORDINATE; pxl8_tilemap_layer* l = &tilemap->layers[layer]; u32 idx = y * tilemap->width + x; l->tiles[idx].id = tile_id; l->tiles[idx].flags = flags; if (layer >= tilemap->active_layers) { tilemap->active_layers = layer + 1; l->visible = true; } return PXL8_OK; } pxl8_tile pxl8_tilemap_get_tile(const pxl8_tilemap* tilemap, u32 layer, u32 x, u32 y) { pxl8_tile empty_tile = {0, 0, 0}; if (!tilemap || layer >= PXL8_MAX_TILE_LAYERS) return empty_tile; if (x >= tilemap->width || y >= tilemap->height) return empty_tile; return tilemap->layers[layer].tiles[y * tilemap->width + x]; } void pxl8_tilemap_set_camera(pxl8_tilemap* tilemap, i32 x, i32 y) { if (!tilemap) return; tilemap->camera_x = x; tilemap->camera_y = y; } void pxl8_tilemap_get_view(const pxl8_tilemap* tilemap, const pxl8_gfx_ctx* gfx, pxl8_tilemap_view* view) { if (!tilemap || !gfx || !view) return; view->x = -tilemap->camera_x; view->y = -tilemap->camera_y; view->width = gfx->framebuffer_width; view->height = gfx->framebuffer_height; view->tile_start_x = pxl8_max(0, tilemap->camera_x / (i32)tilemap->tile_size); view->tile_start_y = pxl8_max(0, tilemap->camera_y / (i32)tilemap->tile_size); view->tile_end_x = pxl8_min((i32)tilemap->width, (tilemap->camera_x + view->width) / (i32)tilemap->tile_size + 1); view->tile_end_y = pxl8_min((i32)tilemap->height, (tilemap->camera_y + view->height) / (i32)tilemap->tile_size + 1); } void pxl8_tilemap_render_tile(const pxl8_tilemap* tilemap, pxl8_gfx_ctx* gfx, u16 tile_id, i32 x, i32 y, u8 flags) { if (!tilemap || !gfx || !tilemap->tilesheet) return; pxl8_tilesheet_render_tile(tilemap->tilesheet, gfx, tile_id, x, y, flags); } void pxl8_tilemap_render_layer(const pxl8_tilemap* tilemap, pxl8_gfx_ctx* gfx, u32 layer) { if (!tilemap || !gfx || layer >= tilemap->active_layers) return; if (!tilemap->tilesheet) { pxl8_warn("No tilesheet set for tilemap"); return; } const pxl8_tilemap_layer* l = &tilemap->layers[layer]; if (!l->visible) return; pxl8_tilemap_view view; pxl8_tilemap_get_view(tilemap, gfx, &view); for (i32 ty = view.tile_start_y; ty < view.tile_end_y; ty++) { for (i32 tx = view.tile_start_x; tx < view.tile_end_x; tx++) { pxl8_tile tile = pxl8_tilemap_get_tile(tilemap, layer, tx, ty); if (tile.id == 0) continue; i32 screen_x = tx * tilemap->tile_size - tilemap->camera_x; i32 screen_y = ty * tilemap->tile_size - tilemap->camera_y; pxl8_tilesheet_render_tile(tilemap->tilesheet, gfx, tile.id, screen_x, screen_y, tile.flags); } } } void pxl8_tilemap_render(const pxl8_tilemap* tilemap, pxl8_gfx_ctx* gfx) { if (!tilemap || !gfx) return; for (u32 layer = 0; layer < tilemap->active_layers; layer++) { pxl8_tilemap_render_layer(tilemap, gfx, layer); } } bool pxl8_tilemap_is_solid(const pxl8_tilemap* tilemap, u32 x, u32 y) { if (!tilemap) return true; u32 tile_x = x / tilemap->tile_size; u32 tile_y = y / tilemap->tile_size; for (u32 layer = 0; layer < tilemap->active_layers; layer++) { pxl8_tile tile = pxl8_tilemap_get_tile(tilemap, layer, tile_x, tile_y); if (tile.flags & PXL8_TILE_SOLID) return true; } return false; } bool pxl8_tilemap_check_collision(const pxl8_tilemap* tilemap, i32 x, i32 y, i32 w, i32 h) { if (!tilemap) return true; i32 left = x / tilemap->tile_size; i32 top = y / tilemap->tile_size; i32 right = (x + w - 1) / tilemap->tile_size; i32 bottom = (y + h - 1) / tilemap->tile_size; for (i32 ty = top; ty <= bottom; ty++) { for (i32 tx = left; tx <= right; tx++) { if (tx < 0 || tx >= (i32)tilemap->width || ty < 0 || ty >= (i32)tilemap->height) return true; for (u32 layer = 0; layer < tilemap->active_layers; layer++) { pxl8_tile tile = pxl8_tilemap_get_tile(tilemap, layer, tx, ty); if (tile.flags & PXL8_TILE_SOLID) return true; } } } return false; } pxl8_tilemap* pxl8_tilemap_new(u32 width, u32 height, u32 tile_size) { pxl8_tilemap* tilemap = calloc(1, sizeof(pxl8_tilemap)); if (!tilemap) { pxl8_error("Failed to allocate tilemap"); return NULL; } pxl8_result result = pxl8_tilemap_init(tilemap, width, height, tile_size); if (result != PXL8_OK) { pxl8_error("Failed to initialize tilemap"); free(tilemap); return NULL; } return tilemap; } void pxl8_tilemap_destroy(pxl8_tilemap* tilemap) { if (!tilemap) return; pxl8_tilemap_free(tilemap); free(tilemap); } u16 pxl8_tilemap_get_tile_id(const pxl8_tilemap* tilemap, u32 layer, u32 x, u32 y) { if (!tilemap) return 0; pxl8_tile tile = pxl8_tilemap_get_tile(tilemap, layer, x, y); return tile.id; }