#ifndef PXL8_EMBED_H #define PXL8_EMBED_H #include "pxl8_types.h" #include static const char embed_fennel[] = { #embed "lib/fennel/fennel.lua" , 0 }; static const char embed_pxl8[] = { #embed "src/lua/pxl8.lua" , 0 }; static const char embed_pxl8_core[] = { #embed "src/lua/pxl8/core.lua" , 0 }; static const char embed_pxl8_gfx2d[] = { #embed "src/lua/pxl8/gfx2d.lua" , 0 }; static const char embed_pxl8_gfx3d[] = { #embed "src/lua/pxl8/gfx3d.lua" , 0 }; static const char embed_pxl8_input[] = { #embed "src/lua/pxl8/input.lua" , 0 }; static const char embed_pxl8_math[] = { #embed "src/lua/pxl8/math.lua" , 0 }; static const char embed_pxl8_vfx[] = { #embed "src/lua/pxl8/vfx.lua" , 0 }; static const char embed_pxl8_particles[] = { #embed "src/lua/pxl8/particles.lua" , 0 }; static const char embed_pxl8_tilemap[] = { #embed "src/lua/pxl8/tilemap.lua" , 0 }; static const char embed_pxl8_gui[] = { #embed "src/lua/pxl8/gui.lua" , 0 }; static const char embed_pxl8_world[] = { #embed "src/lua/pxl8/world.lua" , 0 }; static const char embed_pxl8_transition[] = { #embed "src/lua/pxl8/transition.lua" , 0 }; static const char embed_pxl8_anim[] = { #embed "src/lua/pxl8/anim.lua" , 0 }; typedef struct { const char* name; const char* data; u32 size; } pxl8_embed; static const pxl8_embed pxl8_embeds[] = { {"fennel", embed_fennel, sizeof(embed_fennel) - 1}, {"pxl8", embed_pxl8, sizeof(embed_pxl8) - 1}, {"pxl8.core", embed_pxl8_core, sizeof(embed_pxl8_core) - 1}, {"pxl8.gfx2d", embed_pxl8_gfx2d, sizeof(embed_pxl8_gfx2d) - 1}, {"pxl8.gfx3d", embed_pxl8_gfx3d, sizeof(embed_pxl8_gfx3d) - 1}, {"pxl8.input", embed_pxl8_input, sizeof(embed_pxl8_input) - 1}, {"pxl8.math", embed_pxl8_math, sizeof(embed_pxl8_math) - 1}, {"pxl8.vfx", embed_pxl8_vfx, sizeof(embed_pxl8_vfx) - 1}, {"pxl8.particles", embed_pxl8_particles, sizeof(embed_pxl8_particles) - 1}, {"pxl8.tilemap", embed_pxl8_tilemap, sizeof(embed_pxl8_tilemap) - 1}, {"pxl8.gui", embed_pxl8_gui, sizeof(embed_pxl8_gui) - 1}, {"pxl8.world", embed_pxl8_world, sizeof(embed_pxl8_world) - 1}, {"pxl8.transition", embed_pxl8_transition, sizeof(embed_pxl8_transition) - 1}, {"pxl8.anim", embed_pxl8_anim, sizeof(embed_pxl8_anim) - 1}, {0} }; static inline const pxl8_embed* pxl8_embed_find(const char* name) { for (const pxl8_embed* e = pxl8_embeds; e->name; e++) if (strcmp(e->name, name) == 0) return e; return NULL; } #endif