#include "pxl8_script.h" #include #include #include #include #include #include #include #include #include #include "pxl8_cart.h" #include "pxl8_embed.h" #include "pxl8_log.h" #include "pxl8_gui.h" struct pxl8_script { lua_State* L; pxl8_gfx* gfx; pxl8_input_state* input; char last_error[PXL8_MAX_ERROR_SIZE]; char main_path[PXL8_MAX_PATH]; char watch_dir[PXL8_MAX_PATH]; time_t latest_mod_time; int repl_env_ref; bool repl_mode; }; #define PXL8_MAX_REPL_COMMAND_SIZE 4096 static int pxl8_cart_loader(lua_State* L) { const char* found_path = lua_tostring(L, lua_upvalueindex(1)); const char* code = lua_tostring(L, lua_upvalueindex(2)); size_t code_len = lua_objlen(L, lua_upvalueindex(2)); bool is_fennel = lua_toboolean(L, lua_upvalueindex(3)); if (is_fennel) { lua_getglobal(L, "fennel"); lua_getfield(L, -1, "eval"); lua_pushlstring(L, code, code_len); lua_createtable(L, 0, 1); lua_pushstring(L, found_path); lua_setfield(L, -2, "filename"); if (lua_pcall(L, 2, 1, 0) != 0) { lua_remove(L, -2); return lua_error(L); } lua_remove(L, -2); } else { if (luaL_loadbuffer(L, code, code_len, found_path) != 0) { return lua_error(L); } if (lua_pcall(L, 0, 1, 0) != 0) { return lua_error(L); } } return 1; } static int pxl8_cart_searcher(lua_State* L) { const char* modname = luaL_checkstring(L, 1); pxl8_cart* cart = pxl8_cart_current(); if (!cart || !pxl8_cart_is_packed(cart)) { lua_pushstring(L, "\n\tno packed cart mounted"); return 1; } char path[512]; size_t len = strlen(modname); size_t j = 0; for (size_t i = 0; i < len && j < sizeof(path) - 5; i++) { if (modname[i] == '.') { path[j++] = '/'; } else { path[j++] = modname[i]; } } path[j] = '\0'; const char* extensions[] = {".fnl", ".lua", "/init.fnl", "/init.lua"}; u8* data = NULL; u32 size = 0; char found_path[512]; bool is_fennel = false; for (int i = 0; i < 4; i++) { snprintf(found_path, sizeof(found_path), "%s%s", path, extensions[i]); if (pxl8_cart_read_file(cart, found_path, &data, &size) == PXL8_OK) { is_fennel = (i == 0 || i == 2); break; } } if (!data) { lua_pushfstring(L, "\n\tno file '%s' in cart", path); return 1; } lua_pushstring(L, found_path); lua_pushlstring(L, (const char*)data, size); lua_pushboolean(L, is_fennel); pxl8_cart_free_file(data); lua_pushcclosure(L, pxl8_cart_loader, 3); return 1; } static void pxl8_script_repl_promote_locals(const char* input, char* output, size_t output_size) { size_t i = 0; size_t j = 0; bool in_string = false; bool in_comment = false; while (input[i] && j < output_size - 1) { if (in_comment) { output[j++] = input[i]; if (input[i] == '\n') { in_comment = false; } i++; continue; } if (input[i] == ';' && !in_string) { in_comment = true; output[j++] = input[i++]; continue; } if (input[i] == '"' && (i == 0 || input[i-1] != '\\')) { in_string = !in_string; output[j++] = input[i++]; continue; } if (!in_string && input[i] == '(' && strncmp(&input[i], "(local ", 7) == 0) { memcpy(&output[j], "(global ", 8); j += 8; i += 7; continue; } output[j++] = input[i++]; } output[j] = '\0'; } static const char* pxl8_ffi_cdefs = "typedef uint8_t u8;\n" "typedef uint16_t u16;\n" "typedef uint32_t u32;\n" "typedef uint64_t u64;\n" "typedef int8_t i8;\n" "typedef int16_t i16;\n" "typedef int32_t i32;\n" "typedef int64_t i64;\n" "typedef float f32;\n" "typedef double f64;\n" "typedef struct pxl8 pxl8;\n" "typedef struct pxl8_gfx pxl8_gfx;\n" "typedef struct { int x, y, w, h; } pxl8_bounds;\n" "typedef struct { int x, y; } pxl8_point;\n" "\n" "f32 pxl8_get_fps(const pxl8* sys);\n" "\n" "i32 pxl8_gfx_get_height(pxl8_gfx* ctx);\n" "i32 pxl8_gfx_get_width(pxl8_gfx* ctx);\n" "void pxl8_circle(pxl8_gfx* ctx, i32 x, i32 y, i32 r, u32 color);\n" "void pxl8_circle_fill(pxl8_gfx* ctx, i32 x, i32 y, i32 r, u32 color);\n" "void pxl8_clear(pxl8_gfx* ctx, u32 color);\n" "u32 pxl8_get_pixel(pxl8_gfx* ctx, i32 x, i32 y);\n" "void pxl8_line(pxl8_gfx* ctx, i32 x0, i32 y0, i32 x1, i32 y1, u32 color);\n" "void pxl8_pixel(pxl8_gfx* ctx, i32 x, i32 y, u32 color);\n" "void pxl8_rect(pxl8_gfx* ctx, i32 x, i32 y, i32 w, i32 h, u32 color);\n" "void pxl8_rect_fill(pxl8_gfx* ctx, i32 x, i32 y, i32 w, i32 h, u32 color);\n" "void pxl8_sprite(pxl8_gfx* ctx, i32 id, i32 x, i32 y, i32 w, i32 h, bool flip_x, bool flip_y);\n" "void pxl8_text(pxl8_gfx* ctx, const char* str, i32 x, i32 y, u32 color);\n" "void pxl8_gfx_color_ramp(pxl8_gfx* ctx, u8 start, u8 count, u32 from_color, u32 to_color);\n" "void pxl8_gfx_cycle_palette(pxl8_gfx* ctx, u8 start, u8 count, i32 step);\n" "void pxl8_gfx_fade_palette(pxl8_gfx* ctx, u8 start, u8 count, f32 amount, u32 target_color);\n" "i32 pxl8_gfx_add_palette_cycle(pxl8_gfx* ctx, u8 start_index, u8 end_index, f32 speed);\n" "void pxl8_gfx_remove_palette_cycle(pxl8_gfx* ctx, i32 cycle_id);\n" "void pxl8_gfx_set_palette_cycle_speed(pxl8_gfx* ctx, i32 cycle_id, f32 speed);\n" "void pxl8_gfx_clear_palette_cycles(pxl8_gfx* ctx);\n" "void pxl8_gfx_update(pxl8_gfx* ctx, f32 dt);\n" "i32 pxl8_gfx_load_palette(pxl8_gfx* ctx, const char* filepath);\n" "i32 pxl8_gfx_load_sprite(pxl8_gfx* ctx, const char* filepath, u32* sprite_id);\n" "i32 pxl8_gfx_create_texture(pxl8_gfx* ctx, const u8* pixels, u32 width, u32 height);\n" "void pxl8_gfx_upload_atlas(pxl8_gfx* ctx);\n" "typedef struct pxl8_input_state pxl8_input_state;\n" "bool pxl8_key_down(const pxl8_input_state* input, const char* key_name);\n" "bool pxl8_key_pressed(const pxl8_input_state* input, const char* key_name);\n" "bool pxl8_key_released(const pxl8_input_state* input, const char* key_name);\n" "bool pxl8_mouse_pressed(const pxl8_input_state* input, i32 button);\n" "bool pxl8_mouse_released(const pxl8_input_state* input, i32 button);\n" "int pxl8_mouse_wheel_x(const pxl8_input_state* input);\n" "int pxl8_mouse_wheel_y(const pxl8_input_state* input);\n" "int pxl8_mouse_x(const pxl8_input_state* input);\n" "int pxl8_mouse_y(const pxl8_input_state* input);\n" "int pxl8_mouse_dx(const pxl8_input_state* input);\n" "int pxl8_mouse_dy(const pxl8_input_state* input);\n" "typedef enum { PXL8_CURSOR_ARROW = 0, PXL8_CURSOR_HAND = 1 } pxl8_cursor;\n" "void pxl8_center_cursor(pxl8* sys);\n" "void pxl8_set_cursor(pxl8* sys, pxl8_cursor cursor);\n" "void pxl8_set_relative_mouse_mode(pxl8* sys, bool enabled);\n" "void pxl8_set_running(pxl8* sys, bool running);\n" "void pxl8_lua_log(int level, const char* file, int line, const char* msg);\n" "typedef u32 pxl8_tile;\n" "typedef struct pxl8_tilemap pxl8_tilemap;\n" "typedef struct pxl8_tilesheet pxl8_tilesheet;\n" "pxl8_tilemap* pxl8_tilemap_create(u32 width, u32 height, u32 tile_size);\n" "void pxl8_tilemap_destroy(pxl8_tilemap* tilemap);\n" "u32 pxl8_tilemap_get_height(const pxl8_tilemap* tilemap);\n" "pxl8_tile pxl8_tilemap_get_tile(const pxl8_tilemap* tilemap, u32 layer, u32 x, u32 y);\n" "u32 pxl8_tilemap_get_tile_size(const pxl8_tilemap* tilemap);\n" "void* pxl8_tilemap_get_tile_user_data(const pxl8_tilemap* tilemap, u16 tile_id);\n" "u32 pxl8_tilemap_get_width(const pxl8_tilemap* tilemap);\n" "void pxl8_tilemap_set_tile_user_data(pxl8_tilemap* tilemap, u16 tile_id, void* user_data);\n" "bool pxl8_tilemap_check_collision(const pxl8_tilemap* tilemap, i32 x, i32 y, i32 w, i32 h);\n" "u16 pxl8_tilemap_get_tile_id(const pxl8_tilemap* tilemap, u32 layer, u32 x, u32 y);\n" "bool pxl8_tilemap_is_solid(const pxl8_tilemap* tilemap, u32 x, u32 y);\n" "void pxl8_tilemap_render(const pxl8_tilemap* tilemap, pxl8_gfx* gfx);\n" "void pxl8_tilemap_render_layer(const pxl8_tilemap* tilemap, pxl8_gfx* gfx, u32 layer);\n" "void pxl8_tilemap_set_camera(pxl8_tilemap* tilemap, i32 x, i32 y);\n" "void pxl8_tilemap_set_tile(pxl8_tilemap* tilemap, u32 layer, u32 x, u32 y, u16 tile_id, u8 flags);\n" "i32 pxl8_tilemap_set_tilesheet(pxl8_tilemap* tilemap, pxl8_tilesheet* tilesheet);\n" "i32 pxl8_tilemap_load_ase(pxl8_tilemap* tilemap, const char* filepath, u32 layer);\n" "pxl8_tilesheet* pxl8_tilesheet_create(u32 tile_size);\n" "void pxl8_tilesheet_destroy(pxl8_tilesheet* tilesheet);\n" "i32 pxl8_tilesheet_load(pxl8_tilesheet* tilesheet, const char* filepath, pxl8_gfx* gfx);\n" "\n" "typedef struct {\n" " float angle;\n" " float ax, ay, az;\n" " unsigned int color;\n" " unsigned int end_color;\n" " unsigned char flags;\n" " float life;\n" " float max_life;\n" " float size;\n" " float spin;\n" " unsigned int start_color;\n" " float vx, vy, vz;\n" " float x, y, z;\n" "} pxl8_particle;\n" "\n" "typedef struct {\n" " float amplitude;\n" " float base_y;\n" " unsigned int color;\n" " unsigned int fade_color;\n" " int height;\n" " float phase;\n" " float speed;\n" "} pxl8_raster_bar;\n" "\n" "typedef struct pxl8_particles pxl8_particles;\n" "pxl8_particles* pxl8_particles_create(u32 max_count);\n" "void pxl8_particles_destroy(pxl8_particles* particles);\n" "void pxl8_particles_clear(pxl8_particles* particles);\n" "void pxl8_particles_emit(pxl8_particles* particles, u32 count);\n" "void pxl8_particles_render(pxl8_particles* particles, pxl8_gfx* gfx);\n" "void pxl8_particles_update(pxl8_particles* particles, float dt);\n" "void pxl8_vfx_explosion(pxl8_particles* particles, int x, int y, unsigned int color, float force);\n" "void pxl8_vfx_fire(pxl8_particles* particles, int x, int y, int width, unsigned char palette_start);\n" "void pxl8_vfx_plasma(pxl8_gfx* ctx, f32 time, f32 scale1, f32 scale2, u8 palette_offset);\n" "void pxl8_vfx_rain(pxl8_particles* particles, int width, float wind);\n" "void pxl8_vfx_raster_bars(pxl8_gfx* ctx, pxl8_raster_bar* bars, u32 bar_count, f32 time);\n" "void pxl8_vfx_rotozoom(pxl8_gfx* ctx, f32 angle, f32 zoom, i32 cx, i32 cy);\n" "void pxl8_vfx_smoke(pxl8_particles* particles, int x, int y, unsigned char color);\n" "void pxl8_vfx_snow(pxl8_particles* particles, int width, float wind);\n" "void pxl8_vfx_sparks(pxl8_particles* particles, int x, int y, unsigned int color);\n" "void pxl8_vfx_starfield(pxl8_particles* particles, float speed, float spread);\n" "void pxl8_vfx_tunnel(pxl8_gfx* ctx, f32 time, f32 speed, f32 twist);\n" "void pxl8_vfx_water_ripple(pxl8_gfx* ctx, f32* height_map, i32 drop_x, i32 drop_y, f32 damping);\n" "\n" "typedef struct pxl8_transition pxl8_transition;\n" "typedef struct pxl8_anim pxl8_anim;\n" "\n" "pxl8_transition* pxl8_transition_create(i32 type, f32 duration);\n" "void pxl8_transition_destroy(pxl8_transition* transition);\n" "f32 pxl8_transition_get_progress(const pxl8_transition* transition);\n" "bool pxl8_transition_is_active(const pxl8_transition* transition);\n" "bool pxl8_transition_is_complete(const pxl8_transition* transition);\n" "void pxl8_transition_render(const pxl8_transition* transition, pxl8_gfx* gfx);\n" "void pxl8_transition_reset(pxl8_transition* transition);\n" "void pxl8_transition_set_color(pxl8_transition* transition, u32 color);\n" "void pxl8_transition_set_reverse(pxl8_transition* transition, bool reverse);\n" "void pxl8_transition_start(pxl8_transition* transition);\n" "void pxl8_transition_stop(pxl8_transition* transition);\n" "void pxl8_transition_update(pxl8_transition* transition, f32 dt);\n" "\n" "pxl8_anim* pxl8_anim_create(const u32* frame_ids, const u16* frame_durations, u16 frame_count);\n" "pxl8_anim* pxl8_anim_create_from_ase(pxl8_gfx* gfx, const char* path);\n" "void pxl8_anim_destroy(pxl8_anim* anim);\n" "i32 pxl8_anim_add_state(pxl8_anim* anim, const char* name, pxl8_anim* state_anim);\n" "u16 pxl8_anim_get_current_frame(const pxl8_anim* anim);\n" "u32 pxl8_anim_get_current_frame_id(const pxl8_anim* anim);\n" "const char* pxl8_anim_get_state(const pxl8_anim* anim);\n" "bool pxl8_anim_has_state_machine(const pxl8_anim* anim);\n" "bool pxl8_anim_is_complete(const pxl8_anim* anim);\n" "bool pxl8_anim_is_playing(const pxl8_anim* anim);\n" "void pxl8_anim_pause(pxl8_anim* anim);\n" "void pxl8_anim_play(pxl8_anim* anim);\n" "void pxl8_anim_render_sprite(const pxl8_anim* anim, pxl8_gfx* gfx, i32 x, i32 y, i32 w, i32 h);\n" "void pxl8_anim_reset(pxl8_anim* anim);\n" "void pxl8_anim_set_frame(pxl8_anim* anim, u16 frame);\n" "void pxl8_anim_set_loop(pxl8_anim* anim, bool loop);\n" "void pxl8_anim_set_reverse(pxl8_anim* anim, bool reverse);\n" "void pxl8_anim_set_speed(pxl8_anim* anim, f32 speed);\n" "i32 pxl8_anim_set_state(pxl8_anim* anim, const char* name);\n" "void pxl8_anim_stop(pxl8_anim* anim);\n" "void pxl8_anim_update(pxl8_anim* anim, f32 dt);\n" "\n" "typedef struct { float x, y, z; } pxl8_vec3;\n" "typedef struct { float x, y, z, w; } pxl8_vec4;\n" "typedef struct { float m[16]; } pxl8_mat4;\n" "\n" "void pxl8_3d_clear_zbuffer(pxl8_gfx* gfx);\n" "void pxl8_3d_draw_line_3d(pxl8_gfx* gfx, pxl8_vec3 p0, pxl8_vec3 p1, u32 color);\n" "void pxl8_3d_draw_triangle_raw(pxl8_gfx* gfx, pxl8_vec3 v0, pxl8_vec3 v1, pxl8_vec3 v2, u32 color);\n" "void pxl8_3d_draw_triangle_textured(pxl8_gfx* gfx, pxl8_vec3 v0, pxl8_vec3 v1, pxl8_vec3 v2, f32 u0, f32 v0, f32 u1, f32 v1, f32 u2, f32 v2, u32 texture_id);\n" "void pxl8_3d_set_affine_textures(pxl8_gfx* gfx, bool affine);\n" "void pxl8_3d_set_backface_culling(pxl8_gfx* gfx, bool culling);\n" "void pxl8_3d_set_model(pxl8_gfx* gfx, pxl8_mat4 mat);\n" "void pxl8_3d_set_projection(pxl8_gfx* gfx, pxl8_mat4 mat);\n" "void pxl8_3d_set_view(pxl8_gfx* gfx, pxl8_mat4 mat);\n" "void pxl8_3d_set_wireframe(pxl8_gfx* gfx, bool wireframe);\n" "pxl8_mat4 pxl8_mat4_identity(void);\n" "pxl8_mat4 pxl8_mat4_lookat(pxl8_vec3 eye, pxl8_vec3 center, pxl8_vec3 up);\n" "pxl8_mat4 pxl8_mat4_multiply(pxl8_mat4 a, pxl8_mat4 b);\n" "pxl8_mat4 pxl8_mat4_ortho(float left, float right, float bottom, float top, float near, float far);\n" "pxl8_mat4 pxl8_mat4_perspective(float fov, float aspect, float near, float far);\n" "pxl8_mat4 pxl8_mat4_rotate_x(float angle);\n" "pxl8_mat4 pxl8_mat4_rotate_y(float angle);\n" "pxl8_mat4 pxl8_mat4_rotate_z(float angle);\n" "pxl8_mat4 pxl8_mat4_scale(float x, float y, float z);\n" "pxl8_mat4 pxl8_mat4_translate(float x, float y, float z);\n" "\n" "typedef enum pxl8_procgen_type {\n" " PXL8_PROCGEN_ROOMS = 0,\n" " PXL8_PROCGEN_TERRAIN = 1\n" "} pxl8_procgen_type;\n" "\n" "typedef struct pxl8_procgen_params {\n" " pxl8_procgen_type type;\n" " int width;\n" " int height;\n" " int depth;\n" " unsigned int seed;\n" " int min_room_size;\n" " int max_room_size;\n" " int num_rooms;\n" "} pxl8_procgen_params;\n" "\n" "typedef struct pxl8_procgen_tex_params {\n" " char name[16];\n" " unsigned int seed;\n" " int width;\n" " int height;\n" " float scale;\n" " float roughness;\n" " unsigned char base_color;\n" " unsigned char variation;\n" "} pxl8_procgen_tex_params;\n" "\n" "void pxl8_procgen_tex(u8* buffer, const pxl8_procgen_tex_params* params);\n" "\n" "typedef struct pxl8_bsp pxl8_bsp;\n" "typedef struct pxl8_bsp_face pxl8_bsp_face;\n" "typedef bool (*pxl8_texture_rule)(const pxl8_vec3* normal, const pxl8_bsp_face* face, const pxl8_bsp* bsp);\n" "\n" "typedef struct pxl8_world_texture {\n" " char name[16];\n" " unsigned int texture_id;\n" " pxl8_texture_rule rule;\n" "} pxl8_world_texture;\n" "\n" "typedef struct pxl8_world pxl8_world;\n" "pxl8_world* pxl8_world_create(void);\n" "void pxl8_world_destroy(pxl8_world* world);\n" "int pxl8_world_generate(pxl8_world* world, pxl8_gfx* gfx, const pxl8_procgen_params* params);\n" "int pxl8_world_load(pxl8_world* world, const char* path);\n" "void pxl8_world_unload(pxl8_world* world);\n" "int pxl8_world_apply_textures(pxl8_world* world, const pxl8_world_texture* textures, unsigned int count);\n" "bool pxl8_world_check_collision(const pxl8_world* world, pxl8_vec3 pos, float radius);\n" "bool pxl8_world_is_loaded(const pxl8_world* world);\n" "void pxl8_world_render(pxl8_world* world, pxl8_gfx* gfx, pxl8_vec3 camera_pos);\n" "pxl8_vec3 pxl8_world_resolve_collision(const pxl8_world* world, pxl8_vec3 from, pxl8_vec3 to, float radius);\n" "\n" "typedef struct { i32 cursor_x; i32 cursor_y; bool cursor_down; bool cursor_clicked; u32 hot_id; u32 active_id; } pxl8_gui_state;\n" "pxl8_gui_state* pxl8_gui_state_create(void);\n" "void pxl8_gui_state_destroy(pxl8_gui_state* state);\n" "void pxl8_gui_begin_frame(pxl8_gui_state* state);\n" "void pxl8_gui_end_frame(pxl8_gui_state* state);\n" "void pxl8_gui_cursor_move(pxl8_gui_state* state, i32 x, i32 y);\n" "void pxl8_gui_cursor_down(pxl8_gui_state* state);\n" "void pxl8_gui_cursor_up(pxl8_gui_state* state);\n" "bool pxl8_gui_button(pxl8_gui_state* state, pxl8_gfx* gfx, u32 id, i32 x, i32 y, i32 w, i32 h, const char* label);\n" "void pxl8_gui_window(pxl8_gfx* gfx, i32 x, i32 y, i32 w, i32 h, const char* title);\n" "void pxl8_gui_label(pxl8_gfx* gfx, i32 x, i32 y, const char* text, u8 color);\n" "bool pxl8_gui_is_hovering(const pxl8_gui_state* state);\n" "void pxl8_gui_get_cursor_pos(const pxl8_gui_state* state, i32* x, i32* y);\n" "\n" "typedef struct pxl8_save pxl8_save;\n" "pxl8_save* pxl8_save_create(const char* game_name, u32 magic, u32 version);\n" "void pxl8_save_destroy(pxl8_save* save);\n" "i32 pxl8_save_write(pxl8_save* save, u8 slot, const u8* data, u32 size);\n" "i32 pxl8_save_read(pxl8_save* save, u8 slot, u8** data_out, u32* size_out);\n" "void pxl8_save_free(u8* data);\n" "bool pxl8_save_exists(pxl8_save* save, u8 slot);\n" "i32 pxl8_save_delete(pxl8_save* save, u8 slot);\n" "const char* pxl8_save_get_directory(pxl8_save* save);\n"; void pxl8_lua_log(int level, const char* file, int line, const char* msg) { if (file && (file[0] == '?' || file[0] == '\0')) file = NULL; switch (level) { case 0: pxl8_log_write_info("%s", msg); break; case 1: pxl8_log_write_warn(file, line, "%s", msg); break; case 2: pxl8_log_write_error(file, line, "%s", msg); break; case 3: pxl8_log_write_debug(file, line, "%s", msg); break; case 4: pxl8_log_write_trace(file, line, "%s", msg); break; } } static void pxl8_script_set_error(pxl8_script* script, const char* error) { if (!script) return; snprintf(script->last_error, sizeof(script->last_error), "%s", error ? error : "Unknown error"); } const char* pxl8_script_get_last_error(pxl8_script* script) { return script ? script->last_error : "Invalid script context"; } static int pxl8_embed_searcher(lua_State* L) { const char* name = luaL_checkstring(L, 1); const pxl8_embed* e = pxl8_embed_find(name); if (!e) { lua_pushfstring(L, "\n\tno embedded module '%s'", name); return 1; } if (luaL_loadbuffer(L, e->data, e->size, name) != 0) { return lua_error(L); } lua_pushstring(L, name); return 2; } static void pxl8_install_embed_searcher(lua_State* L) { lua_getglobal(L, "package"); lua_getfield(L, -1, "searchers"); if (lua_isnil(L, -1)) { lua_pop(L, 1); lua_getfield(L, -1, "loaders"); } int len = (int)lua_objlen(L, -1); for (int i = len; i >= 2; i--) { lua_rawgeti(L, -1, i); lua_rawseti(L, -2, i + 1); } lua_pushcfunction(L, pxl8_embed_searcher); lua_rawseti(L, -2, 2); lua_pop(L, 2); } pxl8_script* pxl8_script_create(bool repl_mode) { pxl8_script* script = (pxl8_script*)calloc(1, sizeof(pxl8_script)); if (!script) return NULL; script->repl_mode = repl_mode; script->L = luaL_newstate(); if (!script->L) { free(script); return NULL; } luaL_openlibs(script->L); lua_getglobal(script->L, "require"); lua_pushstring(script->L, "ffi"); if (lua_pcall(script->L, 1, 1, 0) != 0) { pxl8_script_set_error(script, lua_tostring(script->L, -1)); pxl8_script_destroy(script); return NULL; } lua_getfield(script->L, -1, "cdef"); lua_pushstring(script->L, pxl8_ffi_cdefs); if (lua_pcall(script->L, 1, 0, 0) != 0) { pxl8_script_set_error(script, lua_tostring(script->L, -1)); pxl8_script_destroy(script); return NULL; } lua_pop(script->L, 1); pxl8_install_embed_searcher(script->L); const pxl8_embed* fennel = pxl8_embed_find("fennel"); if (fennel && luaL_loadbuffer(script->L, fennel->data, fennel->size, "fennel") == 0) { if (lua_pcall(script->L, 0, 1, 0) == 0) { lua_setglobal(script->L, "fennel"); lua_getglobal(script->L, "fennel"); lua_getfield(script->L, -1, "install"); if (lua_isfunction(script->L, -1)) { lua_newtable(script->L); lua_pushboolean(script->L, 1); lua_setfield(script->L, -2, "correlate"); lua_pushboolean(script->L, 1); lua_setfield(script->L, -2, "lambdaAsFn"); if (script->repl_mode) { lua_pushboolean(script->L, 1); lua_setfield(script->L, -2, "useMetadata"); lua_pushboolean(script->L, 1); lua_setfield(script->L, -2, "assertAsRepl"); } if (lua_pcall(script->L, 1, 0, 0) != 0) { pxl8_warn("Failed to install fennel searcher: %s", lua_tostring(script->L, -1)); lua_pop(script->L, 1); } lua_getglobal(script->L, "package"); lua_getfield(script->L, -1, "loaders"); if (lua_isnil(script->L, -1)) { lua_pop(script->L, 1); lua_getfield(script->L, -1, "searchers"); } if (lua_istable(script->L, -1)) { int n = (int)lua_objlen(script->L, -1); for (int i = n; i >= 2; i--) { lua_rawgeti(script->L, -1, i); lua_rawseti(script->L, -2, i + 1); } lua_pushcfunction(script->L, pxl8_cart_searcher); lua_rawseti(script->L, -2, 2); } lua_pop(script->L, 2); } else { lua_pop(script->L, 1); } lua_pop(script->L, 1); } else { pxl8_warn("Failed to execute fennel: %s", lua_tostring(script->L, -1)); lua_pop(script->L, 1); } } script->last_error[0] = '\0'; script->repl_env_ref = LUA_NOREF; if (script->repl_mode) { lua_newtable(script->L); lua_newtable(script->L); lua_getglobal(script->L, "_G"); lua_setfield(script->L, -2, "__index"); lua_setmetatable(script->L, -2); script->repl_env_ref = luaL_ref(script->L, LUA_REGISTRYINDEX); } return script; } void pxl8_script_destroy(pxl8_script* script) { if (!script) return; if (script->L) { if (script->repl_env_ref != LUA_NOREF) { luaL_unref(script->L, LUA_REGISTRYINDEX, script->repl_env_ref); } lua_close(script->L); } free(script); } void pxl8_script_set_gfx(pxl8_script* script, pxl8_gfx* gfx) { if (!script) return; script->gfx = gfx; if (script->L && gfx) { lua_pushlightuserdata(script->L, gfx); lua_setglobal(script->L, "_pxl8_gfx"); } } void pxl8_script_set_input(pxl8_script* script, pxl8_input_state* input) { if (!script) return; script->input = input; if (script->L && input) { lua_pushlightuserdata(script->L, input); lua_setglobal(script->L, "_pxl8_input"); } } void pxl8_script_set_sys(pxl8_script* script, void* sys) { if (!script) return; if (script->L && sys) { lua_pushlightuserdata(script->L, sys); lua_setglobal(script->L, "_pxl8_sys"); } } static pxl8_result pxl8_script_prepare_path(pxl8_script* script, const char* filename, char* out_basename, size_t basename_size) { char filename_copy[PATH_MAX]; strncpy(filename_copy, filename, sizeof(filename_copy) - 1); filename_copy[sizeof(filename_copy) - 1] = '\0'; char* last_slash = strrchr(filename_copy, '/'); if (last_slash) { *last_slash = '\0'; char script_dir[PATH_MAX]; char original_cwd[PATH_MAX]; if (realpath(filename_copy, script_dir) && getcwd(original_cwd, sizeof(original_cwd))) { chdir(script_dir); pxl8_script_set_cart_path(script, script_dir, original_cwd); strncpy(out_basename, last_slash + 1, basename_size - 1); out_basename[basename_size - 1] = '\0'; } else { strncpy(out_basename, filename, basename_size - 1); out_basename[basename_size - 1] = '\0'; } } else { strncpy(out_basename, filename, basename_size - 1); out_basename[basename_size - 1] = '\0'; } return PXL8_OK; } pxl8_result pxl8_script_run_file(pxl8_script* script, const char* filename) { if (!script || !script->L || !filename) return PXL8_ERROR_NULL_POINTER; char basename[PATH_MAX]; pxl8_script_prepare_path(script, filename, basename, sizeof(basename)); pxl8_result result = PXL8_OK; if (luaL_dofile(script->L, basename) != 0) { pxl8_script_set_error(script, lua_tostring(script->L, -1)); lua_pop(script->L, 1); result = PXL8_ERROR_SCRIPT_ERROR; } else { script->last_error[0] = '\0'; } return result; } void pxl8_script_set_cart_path(pxl8_script* script, const char* cart_path, const char* original_cwd) { if (!script || !script->L || !cart_path || !original_cwd) return; lua_getglobal(script->L, "package"); lua_getfield(script->L, -1, "path"); const char* current_path = lua_tostring(script->L, -1); char new_path[2048]; snprintf(new_path, sizeof(new_path), "%s/?.lua;%s/?/init.lua;%s/src/?.lua;%s/src/?/init.lua;%s/src/lua/?.lua;%s", cart_path, cart_path, cart_path, cart_path, original_cwd, current_path ? current_path : ""); lua_pushstring(script->L, new_path); lua_setfield(script->L, -3, "path"); lua_pop(script->L, 2); lua_getglobal(script->L, "fennel"); if (!lua_isnil(script->L, -1)) { lua_getfield(script->L, -1, "path"); const char* fennel_path = lua_tostring(script->L, -1); snprintf(new_path, sizeof(new_path), "%s/?.fnl;%s/?/init.fnl;%s/src/?.fnl;%s/src/?/init.fnl;%s", cart_path, cart_path, cart_path, cart_path, fennel_path ? fennel_path : ""); lua_pushstring(script->L, new_path); lua_setfield(script->L, -3, "path"); lua_pop(script->L, 1); } lua_pop(script->L, 1); } pxl8_result pxl8_script_run_fennel_file(pxl8_script* script, const char* filename) { if (!script || !script->L || !filename) return PXL8_ERROR_NULL_POINTER; char basename[PATH_MAX]; pxl8_script_prepare_path(script, filename, basename, sizeof(basename)); lua_getglobal(script->L, "fennel"); if (lua_isnil(script->L, -1)) { pxl8_script_set_error(script, "Fennel not loaded"); lua_pop(script->L, 1); return PXL8_ERROR_SCRIPT_ERROR; } pxl8_cart* cart = pxl8_cart_current(); pxl8_result result = PXL8_OK; if (cart && pxl8_cart_is_packed(cart)) { u8* data = NULL; u32 size = 0; if (pxl8_cart_read_file(cart, basename, &data, &size) != PXL8_OK) { pxl8_script_set_error(script, "Failed to read script from cart"); lua_pop(script->L, 1); return PXL8_ERROR_FILE_NOT_FOUND; } lua_getfield(script->L, -1, "eval"); lua_pushlstring(script->L, (const char*)data, size); lua_createtable(script->L, 0, 1); lua_pushstring(script->L, basename); lua_setfield(script->L, -2, "filename"); pxl8_cart_free_file(data); if (lua_pcall(script->L, 2, 0, 0) != 0) { pxl8_script_set_error(script, lua_tostring(script->L, -1)); lua_pop(script->L, 1); result = PXL8_ERROR_SCRIPT_ERROR; } else { script->last_error[0] = '\0'; } } else { lua_getfield(script->L, -1, "dofile"); lua_pushstring(script->L, basename); if (lua_pcall(script->L, 1, 0, 0) != 0) { pxl8_script_set_error(script, lua_tostring(script->L, -1)); lua_pop(script->L, 1); result = PXL8_ERROR_SCRIPT_ERROR; } else { script->last_error[0] = '\0'; } } lua_pop(script->L, 1); return result; } static pxl8_result pxl8_script_eval_internal(pxl8_script* script, const char* code, bool repl_mode) { if (!script || !script->L || !code) return PXL8_ERROR_NULL_POINTER; char transformed_code[PXL8_MAX_REPL_COMMAND_SIZE]; if (repl_mode) { pxl8_script_repl_promote_locals(code, transformed_code, sizeof(transformed_code)); code = transformed_code; } lua_getglobal(script->L, "fennel"); if (lua_isnil(script->L, -1)) { pxl8_script_set_error(script, "Fennel not loaded"); lua_pop(script->L, 1); return PXL8_ERROR_SCRIPT_ERROR; } lua_getfield(script->L, -1, "eval"); lua_pushstring(script->L, code); lua_newtable(script->L); lua_pushboolean(script->L, true); lua_setfield(script->L, -2, "useMetadata"); if (repl_mode && script->repl_env_ref != LUA_NOREF) { lua_rawgeti(script->L, LUA_REGISTRYINDEX, script->repl_env_ref); lua_setfield(script->L, -2, "env"); lua_pushboolean(script->L, false); lua_setfield(script->L, -2, "allowedGlobals"); } if (lua_pcall(script->L, 2, 1, 0) != 0) { const char* error = lua_tostring(script->L, -1); if (error) { char cleaned_error[2048]; size_t j = 0; for (size_t i = 0; error[i] && j < sizeof(cleaned_error) - 1; i++) { if (error[i] == '\t') { cleaned_error[j++] = ' '; } else { cleaned_error[j++] = error[i]; } } cleaned_error[j] = '\0'; pxl8_script_set_error(script, cleaned_error); } else { pxl8_script_set_error(script, "Unknown error"); } lua_pop(script->L, 2); return PXL8_ERROR_SCRIPT_ERROR; } if (!lua_isnil(script->L, -1)) { lua_pushvalue(script->L, -1); lua_setglobal(script->L, "_"); lua_getglobal(script->L, "tostring"); lua_pushvalue(script->L, -2); if (lua_pcall(script->L, 1, 1, 0) == 0) { const char* result = lua_tostring(script->L, -1); if (result && strlen(result) > 0) { printf("=> %s\n", result); fflush(stdout); } lua_pop(script->L, 1); } } lua_pop(script->L, 2); script->last_error[0] = '\0'; return PXL8_OK; } pxl8_result pxl8_script_eval(pxl8_script* script, const char* code) { return pxl8_script_eval_internal(script, code, false); } pxl8_result pxl8_script_eval_repl(pxl8_script* script, const char* code) { return pxl8_script_eval_internal(script, code, true); } pxl8_result pxl8_script_load_module(pxl8_script* script, const char* module_name) { if (!script || !script->L || !module_name) return PXL8_ERROR_NULL_POINTER; lua_getglobal(script->L, "require"); lua_pushstring(script->L, module_name); if (lua_pcall(script->L, 1, 1, 0) != 0) { pxl8_script_set_error(script, lua_tostring(script->L, -1)); lua_pop(script->L, 1); return PXL8_ERROR_SCRIPT_ERROR; } lua_setglobal(script->L, module_name); script->last_error[0] = '\0'; return PXL8_OK; } pxl8_result pxl8_script_call_function(pxl8_script* script, const char* name) { if (!script || !script->L || !name) return PXL8_ERROR_NULL_POINTER; lua_getglobal(script->L, name); if (!lua_isfunction(script->L, -1)) { lua_pop(script->L, 1); return PXL8_OK; } if (lua_pcall(script->L, 0, 0, 0) != 0) { pxl8_script_set_error(script, lua_tostring(script->L, -1)); lua_pop(script->L, 1); return PXL8_ERROR_SCRIPT_ERROR; } script->last_error[0] = '\0'; return PXL8_OK; } pxl8_result pxl8_script_call_function_f32(pxl8_script* script, const char* name, f32 arg) { if (!script || !script->L || !name) return PXL8_ERROR_NULL_POINTER; lua_getglobal(script->L, name); if (!lua_isfunction(script->L, -1)) { lua_pop(script->L, 1); return PXL8_OK; } lua_pushnumber(script->L, arg); if (lua_pcall(script->L, 1, 0, 0) != 0) { pxl8_script_set_error(script, lua_tostring(script->L, -1)); lua_pop(script->L, 1); return PXL8_ERROR_SCRIPT_ERROR; } script->last_error[0] = '\0'; return PXL8_OK; } static time_t get_file_mod_time(const char* path) { struct stat file_stat; if (stat(path, &file_stat) == 0) { return file_stat.st_mtime; } return 0; } static time_t get_latest_script_mod_time(const char* dir_path) { DIR* dir = opendir(dir_path); if (!dir) return 0; time_t latest = 0; struct dirent* entry; while ((entry = readdir(dir)) != NULL) { if (entry->d_name[0] == '.') continue; char full_path[512]; snprintf(full_path, sizeof(full_path), "%s/%s", dir_path, entry->d_name); struct stat st; if (stat(full_path, &st) == 0) { if (S_ISDIR(st.st_mode)) { time_t subdir_time = get_latest_script_mod_time(full_path); if (subdir_time > latest) { latest = subdir_time; } } else { size_t len = strlen(entry->d_name); bool is_script = (len > 4 && strcmp(entry->d_name + len - 4, ".fnl") == 0) || (len > 4 && strcmp(entry->d_name + len - 4, ".lua") == 0); if (is_script) { time_t mod_time = get_file_mod_time(full_path); if (mod_time > latest) { latest = mod_time; } } } } } closedir(dir); return latest; } pxl8_result pxl8_script_load_main(pxl8_script* script, const char* path) { if (!script || !path) return PXL8_ERROR_NULL_POINTER; strncpy(script->main_path, path, sizeof(script->main_path) - 1); script->main_path[sizeof(script->main_path) - 1] = '\0'; char* last_slash = strrchr(script->main_path, '/'); if (last_slash) { size_t dir_len = last_slash - script->main_path; strncpy(script->watch_dir, script->main_path, dir_len); script->watch_dir[dir_len] = '\0'; } else { script->watch_dir[0] = '.'; script->watch_dir[1] = '\0'; } script->latest_mod_time = get_latest_script_mod_time(script->watch_dir); const char* ext = strrchr(path, '.'); pxl8_result result = PXL8_ERROR_INVALID_FORMAT; if (ext && strcmp(ext, ".fnl") == 0) { result = pxl8_script_run_fennel_file(script, path); } else if (ext && strcmp(ext, ".lua") == 0) { result = pxl8_script_run_file(script, path); } else { pxl8_script_set_error(script, "Unknown script type (expected .fnl or .lua)"); return PXL8_ERROR_INVALID_FORMAT; } if (result == PXL8_OK) { pxl8_info("Loaded script: %s", path); } else { pxl8_error("Failed to load script: %s", script->last_error); } return result; } bool pxl8_script_check_reload(pxl8_script* script) { if (!script || script->main_path[0] == '\0') return false; time_t current_mod_time = get_latest_script_mod_time(script->watch_dir); if (current_mod_time > script->latest_mod_time && current_mod_time != 0) { pxl8_info("Script files modified, reloading: %s", script->main_path); script->latest_mod_time = current_mod_time; const char* ext = strrchr(script->main_path, '.'); if (ext && strcmp(ext, ".fnl") == 0) { if (pxl8_script_run_fennel_file(script, script->main_path) == PXL8_OK) { pxl8_script_call_function(script, "init"); return true; } } else if (ext && strcmp(ext, ".lua") == 0) { if (pxl8_script_run_file(script, script->main_path) == PXL8_OK) { pxl8_script_call_function(script, "init"); return true; } } } return false; } static bool pxl8_script_is_incomplete_error(const char* error) { if (!error) return false; return strstr(error, "expected closing delimiter") != NULL || strstr(error, "unexpected end of source") != NULL || strstr(error, "expected whitespace before") != NULL || strstr(error, "unexpected end") != NULL; } bool pxl8_script_is_incomplete_input(pxl8_script* script) { if (!script) return false; return pxl8_script_is_incomplete_error(script->last_error); }