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c4226b36fe
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use tiled atlas texture sampling, increase shader speed using inv sqrt
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2026-02-04 07:37:20 -06:00 |
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e92748c2d9
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wip gfx refactor
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2026-02-02 17:48:25 -06:00 |
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6ed4e17065
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better lighting
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2026-01-31 09:31:31 -06:00 |
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a71a9840b2
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stream world data from pxl8d to pxl8
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2026-01-25 09:26:30 -06:00 |
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39ee0fefb7
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improve sw renderer
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2026-01-23 12:37:20 -06:00 |
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415d424057
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add networking, 3d improvements, reorganize src structure
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2026-01-17 22:52:36 -06:00 |
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