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b1e8525c3e
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true 16-bit color... glorious
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2025-11-28 14:46:42 -06:00 |
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8baf5f06ea
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implement our own gui module, drop microui
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2025-11-21 11:51:23 -06:00 |
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59be43d80e
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improve 3d renderer
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2025-11-19 22:25:08 -06:00 |
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f19b06d705
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refactor a bit into pxl8 sys struct
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2025-11-18 23:50:02 -06:00 |
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27b6459b9a
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add anim and transitions and re-org lua api scripts
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2025-11-15 11:45:05 -06:00 |
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b9618a40e4
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fixup header include ordering
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2025-11-13 07:15:41 -06:00 |
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5637fa18c8
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add fps util for pxl8 in lua
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2025-11-13 06:23:26 -06:00 |
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2e2461c35a
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make move speed consistent
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2025-11-11 21:35:34 -06:00 |
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4d84122ef3
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remove simd, scalar math + compiler optimizations are good enough
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2025-11-11 12:26:22 -06:00 |
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79a678f162
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wip procgen
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2025-11-09 06:30:17 -06:00 |
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e862b02019
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minor cleanup
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2025-10-19 01:04:42 -05:00 |
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865a2b4518
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enable vsync by default for sdl3 backend, cleanup headers
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2025-10-18 08:48:39 -05:00 |
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9d183341ae
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refactor SDL out of core files
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2025-10-17 21:00:04 -05:00 |
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