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5637fa18c8
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add fps util for pxl8 in lua
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2025-11-13 06:23:26 -06:00 |
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2e2461c35a
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make move speed consistent
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2025-11-11 21:35:34 -06:00 |
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34e534b6f2
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clean up worldgen and remove verbose logging
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2025-11-11 21:24:53 -06:00 |
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ac8ab8d60d
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enable camera frustum culling for bsp rendering
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2025-11-10 10:24:27 -06:00 |
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79a678f162
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wip procgen
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2025-11-09 06:30:17 -06:00 |
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cec9415d75
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add init to cube3d
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2025-11-02 13:21:32 -06:00 |
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9d183341ae
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refactor SDL out of core files
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2025-10-17 21:00:04 -05:00 |
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82ed6b4ea9
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add a byte stream: pxl8_stream
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2025-10-12 05:05:35 -05:00 |
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bcb083b528
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update icon
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2025-10-07 12:38:03 -05:00 |
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bacd315148
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add map files...
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2025-10-07 10:35:11 -05:00 |
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3c54e379d4
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in-progress map things...
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2025-10-07 10:32:48 -05:00 |
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cfe7501fe2
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move some files around
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2025-10-06 19:00:03 -05:00 |
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47c4f2045c
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add proper fnl modules to demo
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2025-10-06 18:14:07 -05:00 |
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9bb9fa5f5b
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update icon
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2025-10-05 18:19:44 -05:00 |
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7f56e0bfe8
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clean up gfx a bit... more to come
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2025-10-05 17:19:59 -05:00 |
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c662c550df
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refactor atlas implementation
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2025-10-05 16:49:43 -05:00 |
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6008ebf5ed
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add ui module
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2025-10-04 11:55:04 -05:00 |
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1744e689b5
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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3550fad638
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update readme
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2025-10-01 12:59:54 -05:00 |
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2a1a3f1768
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organize headers, add icon/logo sprites to demo
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2025-10-01 12:56:13 -05:00 |
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0c8b358a9e
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make png logo bigger
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2025-09-28 16:58:50 -05:00 |
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d761e88adc
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add back pxl8 logo... :o
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2025-09-28 16:42:29 -05:00 |
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6a02b24ae6
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cleanup
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2025-09-28 13:10:29 -05:00 |
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98ca54e920
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add cartridge system
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2025-09-27 11:03:36 -05:00 |
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