Commit graph

24 commits

Author SHA1 Message Date
3313c800a9
refactor pxl8 repl 2025-12-02 19:58:15 -06:00
04d3af11a9 add save and bundle pxl8 with game for standalone game distribution 2025-11-28 23:42:57 -06:00
b1e8525c3e true 16-bit color... glorious 2025-11-28 14:46:42 -06:00
8baf5f06ea implement our own gui module, drop microui 2025-11-21 11:51:23 -06:00
59be43d80e improve 3d renderer 2025-11-19 22:25:08 -06:00
f19b06d705 refactor a bit into pxl8 sys struct 2025-11-18 23:50:02 -06:00
1634b1126b refactor some api things 2025-11-15 11:55:00 -06:00
b9618a40e4 fixup header include ordering 2025-11-13 07:15:41 -06:00
5637fa18c8 add fps util for pxl8 in lua 2025-11-13 06:23:26 -06:00
79a678f162
wip procgen 2025-11-09 06:30:17 -06:00
0ed7fc4496
wip repl 2025-11-01 15:19:57 -05:00
865a2b4518 enable vsync by default for sdl3 backend, cleanup headers 2025-10-18 08:48:39 -05:00
9d183341ae refactor SDL out of core files 2025-10-17 21:00:04 -05:00
66083f40d9
update compile_flags.txt 2025-10-07 12:44:02 -05:00
cfe7501fe2 move some files around 2025-10-06 19:00:03 -05:00
47c4f2045c add proper fnl modules to demo 2025-10-06 18:14:07 -05:00
c662c550df refactor atlas implementation 2025-10-05 16:49:43 -05:00
6008ebf5ed add ui module 2025-10-04 11:55:04 -05:00
1744e689b5 refactor some things... 2025-10-04 04:13:48 -05:00
2a1a3f1768 organize headers, add icon/logo sprites to demo 2025-10-01 12:56:13 -05:00
ab9e017427
fix compile error 2025-09-29 11:26:52 -05:00
6a02b24ae6 cleanup 2025-09-28 13:10:29 -05:00
98ca54e920 add cartridge system 2025-09-27 11:03:36 -05:00
c18896def0
initial commit 2025-08-13 15:04:49 -05:00