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0ed7fc4496
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wip repl
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2025-11-01 15:19:57 -05:00 |
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e862b02019
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minor cleanup
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2025-10-19 01:04:42 -05:00 |
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865a2b4518
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enable vsync by default for sdl3 backend, cleanup headers
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2025-10-18 08:48:39 -05:00 |
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9d183341ae
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refactor SDL out of core files
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2025-10-17 21:00:04 -05:00 |
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82ed6b4ea9
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add a byte stream: pxl8_stream
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2025-10-12 05:05:35 -05:00 |
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66083f40d9
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update compile_flags.txt
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2025-10-07 12:44:02 -05:00 |
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3c54e379d4
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in-progress map things...
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2025-10-07 10:32:48 -05:00 |
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cfe7501fe2
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move some files around
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2025-10-06 19:00:03 -05:00 |
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47c4f2045c
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add proper fnl modules to demo
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2025-10-06 18:14:07 -05:00 |
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7f56e0bfe8
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clean up gfx a bit... more to come
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2025-10-05 17:19:59 -05:00 |
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c662c550df
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refactor atlas implementation
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2025-10-05 16:49:43 -05:00 |
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6008ebf5ed
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add ui module
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2025-10-04 11:55:04 -05:00 |
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1744e689b5
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refactor some things...
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2025-10-04 04:13:48 -05:00 |
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2a1a3f1768
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organize headers, add icon/logo sprites to demo
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2025-10-01 12:56:13 -05:00 |
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ab9e017427
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fix compile error
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2025-09-29 11:26:52 -05:00 |
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6a02b24ae6
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cleanup
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2025-09-28 13:10:29 -05:00 |
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98ca54e920
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add cartridge system
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2025-09-27 11:03:36 -05:00 |
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ff698730f1
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add tilemap/tilesheet
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2025-09-24 17:35:30 -05:00 |
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c18896def0
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initial commit
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2025-08-13 15:04:49 -05:00 |
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