refactor a bit into pxl8 sys struct
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10 changed files with 217 additions and 148 deletions
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@ -19,8 +19,8 @@ const char* pxl8_script_get_last_error(pxl8_script* script);
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void pxl8_script_set_cart_path(pxl8_script* script, const char* cart_path, const char* original_cwd);
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void pxl8_script_set_gfx(pxl8_script* script, pxl8_gfx* gfx);
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void pxl8_script_set_input(pxl8_script* script, pxl8_input_state* input);
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void pxl8_script_set_sys(pxl8_script* script, void* sys);
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void pxl8_script_set_ui(pxl8_script* script, pxl8_ui* ui);
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void pxl8_script_set_game(pxl8_script* script, void* game);
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pxl8_result pxl8_script_call_function(pxl8_script* script, const char* name);
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pxl8_result pxl8_script_call_function_f32(pxl8_script* script, const char* name, f32 arg);
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