diff --git a/src/pxl8.c b/src/pxl8.c index e2fec1d..2057ad6 100644 --- a/src/pxl8.c +++ b/src/pxl8.c @@ -228,13 +228,6 @@ pxl8_result pxl8_update(pxl8* sys) { if (game->fps_accumulator >= 1.0f) { game->fps = (f32)game->fps_frame_count / game->fps_accumulator; - if (!game->repl_mode) { - pxl8_debug( - "FPS: %.1f (%.2fms)", - game->fps, - (game->fps_accumulator / game->fps_frame_count) * 1000.0f - ); - } game->fps_accumulator = 0.0f; game->fps_frame_count = 0; }