glow rendering fixes to bring stars back
This commit is contained in:
parent
657b590b6f
commit
c538641ec8
26 changed files with 773 additions and 1491 deletions
|
|
@ -1062,6 +1062,13 @@ pub fn generate_rooms(params: &ProcgenParams) -> Bsp {
|
|||
})
|
||||
}).collect();
|
||||
|
||||
let mut lights = lights;
|
||||
lights.push(LightSource {
|
||||
position: Vec3::new(860.0, light_height, 416.0),
|
||||
intensity: 1.2,
|
||||
radius: 120.0,
|
||||
});
|
||||
|
||||
compute_bsp_vertex_lighting(&mut bsp, &lights);
|
||||
|
||||
bsp.into()
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue