fixup header include ordering
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18 changed files with 42 additions and 31 deletions
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@ -1,12 +1,13 @@
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#include "pxl8_sdl3.h"
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#include "pxl8_atlas.h"
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#include "pxl8_game.h"
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#include "pxl8_macros.h"
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#define SDL_MAIN_USE_CALLBACKS
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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#include "pxl8_atlas.h"
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#include "pxl8_game.h"
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#include "pxl8_macros.h"
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typedef struct pxl8_sdl3_context {
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SDL_Texture* atlas_texture;
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SDL_Texture* framebuffer_texture;
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