add colored lighting back in via the colormap
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16 changed files with 149 additions and 466 deletions
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@ -349,11 +349,12 @@
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r2 (* 0.04 (math.sin (+ (* real-time 3.2) phase)))
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light-radius (* 150 (+ 0.95 r1 r2))]
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(lights:clear)
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(lights:add light-x light-y light-z 0xFFB888 light-intensity light-radius)
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(lights:add light-x light-y light-z 2 light-intensity light-radius)
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(pxl8.push_target)
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(pxl8.begin_frame_3d camera lights {
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:ambient 25
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:dither true
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:fog_density 0.0
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:celestial_dir [0.5 -0.8 0.3]
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:celestial_intensity 0.3})
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