refactor SDL out of core files
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21 changed files with 1419 additions and 1028 deletions
26
src/pxl8_atlas.h
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26
src/pxl8_atlas.h
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#pragma once
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#include "pxl8_types.h"
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typedef struct pxl8_atlas pxl8_atlas;
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typedef struct pxl8_atlas_entry {
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bool active;
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u32 texture_id;
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i32 x, y, w, h;
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} pxl8_atlas_entry;
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pxl8_atlas* pxl8_atlas_create(u32 width, u32 height, pxl8_color_mode color_mode);
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void pxl8_atlas_destroy(pxl8_atlas* atlas);
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u32 pxl8_atlas_add_texture(pxl8_atlas* atlas, const u8* pixels, u32 w, u32 h,
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pxl8_color_mode color_mode);
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bool pxl8_atlas_expand(pxl8_atlas* atlas, pxl8_color_mode color_mode);
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const pxl8_atlas_entry* pxl8_atlas_get_entry(const pxl8_atlas* atlas, u32 id);
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u32 pxl8_atlas_get_entry_count(const pxl8_atlas* atlas);
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u32 pxl8_atlas_get_height(const pxl8_atlas* atlas);
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const u8* pxl8_atlas_get_pixels(const pxl8_atlas* atlas);
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u32 pxl8_atlas_get_width(const pxl8_atlas* atlas);
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bool pxl8_atlas_is_dirty(const pxl8_atlas* atlas);
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void pxl8_atlas_mark_clean(pxl8_atlas* atlas);
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