diff --git a/README.md b/README.md
index 759fb75..c7cba97 100644
--- a/README.md
+++ b/README.md
@@ -7,7 +7,7 @@
./pxl8.sh run [game.cart | project_dir] # Run pxl8 demo (or a specific game)
./pxl8.sh run [game.cart | project_dir] --repl # Run pxl8 demo (or a specific game) with a REPL
```
-**Note** The demo has keys 1-9 bound for different examples.
+**Note** The demo has keys 1-8 bound for different examples.
> [!WARNING]
> Heavy development. So... here be dragons :3
@@ -38,4 +38,4 @@ pxl8 is free and open source! All code in this repository is licensed under:
- Mozilla Public License, Version 2.0 ([LICENSE](LICENSE) or https://mozilla.org/MPL/2.0/)
-Third-party dependencies (Fennel, LuaJIT, linenoise, microui, miniz, SDL3) retain their original licenses.
+Third-party dependencies (Fennel, linenoise, log.c, LuaJIT, miniz, SDL3) retain their original licenses.
diff --git a/demo/main.fnl b/demo/main.fnl
index 7c025af..282a22a 100644
--- a/demo/main.fnl
+++ b/demo/main.fnl
@@ -1,5 +1,5 @@
(local pxl8 (require :pxl8))
-(local cube3d (require :mod.cube3d))
+(local menu (require :mod.menu))
(local worldgen (require :mod.worldgen))
(var time 0)
@@ -29,53 +29,59 @@
(pxl8.load_palette "res/sprites/pxl8_logo.ase")
(set logo-sprite (pxl8.load_sprite "res/sprites/pxl8_logo.ase"))
(set particles (pxl8.particles_new 1000))
- (cube3d.init)
(worldgen.init)))
(global update (fn [dt]
- (set time (+ time dt))
+ (when (pxl8.key_pressed "escape")
+ (menu.toggle)
+ (when (= active-demo :worldgen)
+ (pxl8.set_relative_mouse_mode (not (menu.is-paused)))))
- (when transition
- (pxl8.transition_update transition dt)
- (when (pxl8.transition_is_complete transition)
- (when transition-pending
- (when (and (= active-demo :worldgen) (not= transition-pending :worldgen))
- (pxl8.set_relative_mouse_mode false))
- (set active-demo transition-pending)
- (set transition-pending nil)
- (when (= active-demo :fire) (set fire-init? false))
- (when (= active-demo :rain) (set rain-init? false))
- (when (= active-demo :snow) (set snow-init? false)))
- (pxl8.transition_destroy transition)
- (set transition nil)))
+ (when (not (menu.is-paused))
+ (set time (+ time dt))
- (when (pxl8.key_pressed "1") (switch-demo :logo))
- (when (pxl8.key_pressed "2") (switch-demo :plasma))
- (when (pxl8.key_pressed "3") (switch-demo :tunnel))
- (when (pxl8.key_pressed "4") (switch-demo :raster))
- (when (pxl8.key_pressed "5") (switch-demo :fire))
- (when (pxl8.key_pressed "6") (switch-demo :rain))
- (when (pxl8.key_pressed "7") (switch-demo :snow))
- (when (pxl8.key_pressed "8") (switch-demo :cube3d))
- (when (pxl8.key_pressed "9") (switch-demo :worldgen))
- (when (pxl8.key_pressed "=")
- (set use-famicube-palette? (not use-famicube-palette?))
- (local palette-path (if use-famicube-palette? "res/palettes/famicube.ase" "res/sprites/pxl8_logo.ase"))
- (pxl8.load_palette palette-path))
+ (when transition
+ (pxl8.transition_update transition dt)
+ (when (pxl8.transition_is_complete transition)
+ (when transition-pending
+ (when (and (= active-demo :worldgen) (not= transition-pending :worldgen))
+ (pxl8.set_relative_mouse_mode false))
+ (set active-demo transition-pending)
+ (set transition-pending nil)
+ (when (= active-demo :fire) (set fire-init? false))
+ (when (= active-demo :rain) (set rain-init? false))
+ (when (= active-demo :snow) (set snow-init? false)))
+ (pxl8.transition_destroy transition)
+ (set transition nil)))
- (case active-demo
- :logo (do
- (set logo-x (+ logo-x (* logo-dx dt)))
- (set logo-y (+ logo-y (* logo-dy dt)))
- (when (or (< logo-x 0) (> logo-x 512))
- (set logo-dx (- logo-dx)))
- (when (or (< logo-y 0) (> logo-y 296))
- (set logo-dy (- logo-dy))))
- :cube3d (cube3d.update dt)
- :worldgen (worldgen.update dt))
+ (when (pxl8.key_pressed "1") (switch-demo :logo))
+ (when (pxl8.key_pressed "2") (switch-demo :plasma))
+ (when (pxl8.key_pressed "3") (switch-demo :tunnel))
+ (when (pxl8.key_pressed "4") (switch-demo :raster))
+ (when (pxl8.key_pressed "5") (switch-demo :fire))
+ (when (pxl8.key_pressed "6") (switch-demo :rain))
+ (when (pxl8.key_pressed "7") (switch-demo :snow))
+ (when (pxl8.key_pressed "8") (switch-demo :worldgen))
+ (when (pxl8.key_pressed "=")
+ (set use-famicube-palette? (not use-famicube-palette?))
+ (local palette-path (if use-famicube-palette? "res/palettes/famicube.ase" "res/sprites/pxl8_logo.ase"))
+ (pxl8.load_palette palette-path))
- (when particles
- (pxl8.particles_update particles dt))))
+ (case active-demo
+ :logo (do
+ (set logo-x (+ logo-x (* logo-dx dt)))
+ (set logo-y (+ logo-y (* logo-dy dt)))
+ (when (or (< logo-x 0) (> logo-x 512))
+ (set logo-dx (- logo-dx)))
+ (when (or (< logo-y 0) (> logo-y 296))
+ (set logo-dy (- logo-dy))))
+ :worldgen (worldgen.update dt))
+
+ (when particles
+ (pxl8.particles_update particles dt)))
+
+ (when (menu.is-paused)
+ (menu.update))))
(global frame (fn []
(case active-demo
@@ -122,11 +128,12 @@
(set snow-init? true))
(pxl8.particles_render particles)))
- :cube3d (cube3d.frame)
-
:worldgen (worldgen.frame)
_ (pxl8.clear 0))
(when transition
- (pxl8.transition_render transition))))
+ (pxl8.transition_render transition))
+
+ (when (menu.is-paused)
+ (menu.draw))))
diff --git a/demo/mod/cube3d.fnl b/demo/mod/cube3d.fnl
deleted file mode 100644
index a6ec01e..0000000
--- a/demo/mod/cube3d.fnl
+++ /dev/null
@@ -1,251 +0,0 @@
-(local pxl8 (require :pxl8))
-(local debug-ui (require :mod.debug_ui))
-
-(var angle-x 0)
-(var angle-y 0)
-(var angle-z 0)
-(var auto-rotate? true)
-(var orthographic? false)
-(var wireframe? true)
-(var time 0)
-(var zoom 5.0)
-(var texture-id nil)
-(var use-texture? false)
-(var affine? false)
-(var cam-x 0)
-(var cam-y 2)
-(var cam-z 12)
-(var cam-yaw 0)
-(var cam-pitch -0.2)
-(var show-debug-ui? false)
-(var fps 0)
-(var fps-accumulator 0)
-(var fps-frame-count 0)
-
-(fn init []
- (set angle-x 0)
- (set angle-y 0)
- (set angle-z 0)
- (set auto-rotate? true)
- (set orthographic? false)
- (set wireframe? true)
- (set time 0)
- (set zoom 5.0)
- (set use-texture? false)
- (set affine? false)
- (set cam-x 0)
- (set cam-y 2)
- (set cam-z 12)
- (set cam-yaw 0)
- (set cam-pitch -0.2)
- (set show-debug-ui? false)
- (set fps 0)
- (set fps-accumulator 0)
- (set fps-frame-count 0)
- (set texture-id (pxl8.load_sprite "res/sprites/pxl8_logo.ase"))
- (pxl8.upload_atlas))
-
-(fn make-cube-vertices []
- [[-1 -1 -1] [1 -1 -1] [1 1 -1] [-1 1 -1]
- [-1 -1 1] [1 -1 1] [1 1 1] [-1 1 1]])
-
-(fn make-cube-faces []
- [[0 1 2] [0 2 3]
- [1 5 6] [1 6 2]
- [5 4 7] [5 7 6]
- [4 0 3] [4 3 7]
- [3 2 6] [3 6 7]
- [4 5 1] [4 1 0]])
-
-(fn make-cube-faces-with-uvs []
- [{:tri [0 1 2] :uvs [[0 0] [1 0] [1 1]]}
- {:tri [0 2 3] :uvs [[0 0] [1 1] [0 1]]}
- {:tri [1 5 6] :uvs [[0 0] [1 0] [1 1]]}
- {:tri [1 6 2] :uvs [[0 0] [1 1] [0 1]]}
- {:tri [5 4 7] :uvs [[0 0] [1 0] [1 1]]}
- {:tri [5 7 6] :uvs [[0 0] [1 1] [0 1]]}
- {:tri [4 0 3] :uvs [[0 0] [1 0] [1 1]]}
- {:tri [4 3 7] :uvs [[0 0] [1 1] [0 1]]}
- {:tri [3 2 6] :uvs [[0 0] [1 0] [1 1]]}
- {:tri [3 6 7] :uvs [[0 0] [1 1] [0 1]]}
- {:tri [4 5 1] :uvs [[0 0] [1 0] [1 1]]}
- {:tri [4 1 0] :uvs [[0 0] [1 1] [0 1]]}])
-
-(fn get-face-color [face-idx]
- (let [colors [12 22 30 16 28 20]]
- (. colors (+ 1 (% face-idx 6)))))
-
-(fn update [dt]
- (set time (+ time dt))
- (set fps-accumulator (+ fps-accumulator dt))
- (set fps-frame-count (+ fps-frame-count 1))
-
- (when (>= fps-accumulator 0.25)
- (set fps (/ fps-frame-count fps-accumulator))
- (set fps-accumulator 0)
- (set fps-frame-count 0))
-
- (let [wheel-y (pxl8.mouse_wheel_y)]
- (when (and (not= wheel-y 0) (not (pxl8.ui_has_mouse_focus)))
- (if orthographic?
- (set zoom (math.max 0.5 (math.min (- zoom (* wheel-y 0.2)) 10.0)))
- (let [zoom-speed 0.5
- forward-x (* (math.sin cam-yaw) wheel-y zoom-speed)
- forward-z (* (math.cos cam-yaw) wheel-y zoom-speed)]
- (set cam-x (+ cam-x forward-x))
- (set cam-z (- cam-z forward-z))))))
-
- (let [move-speed 5.0
- rot-speed 2.0
- zoom-speed 2.0
- forward-x (* (math.sin cam-yaw) move-speed dt)
- forward-z (* (math.cos cam-yaw) move-speed dt)
- right-x (* (math.cos cam-yaw) move-speed dt)
- right-z (* (- (math.sin cam-yaw)) move-speed dt)]
-
- (if orthographic?
- (do
- (when (pxl8.key_down "w")
- (set zoom (math.max 0.5 (- zoom (* zoom-speed dt)))))
- (when (pxl8.key_down "s")
- (set zoom (math.min 10.0 (+ zoom (* zoom-speed dt)))))
- (when (pxl8.key_down "a")
- (set cam-x (- cam-x right-x))
- (set cam-z (- cam-z right-z)))
- (when (pxl8.key_down "d")
- (set cam-x (+ cam-x right-x))
- (set cam-z (+ cam-z right-z)))
- (when (pxl8.key_down "q")
- (set cam-y (- cam-y (* move-speed dt))))
- (when (pxl8.key_down "e")
- (set cam-y (+ cam-y (* move-speed dt)))))
- (do
- (when (pxl8.key_down "w")
- (set cam-x (+ cam-x forward-x))
- (set cam-z (- cam-z forward-z)))
- (when (pxl8.key_down "s")
- (set cam-x (- cam-x forward-x))
- (set cam-z (+ cam-z forward-z)))
- (when (pxl8.key_down "a")
- (set cam-x (- cam-x right-x))
- (set cam-z (- cam-z right-z)))
- (when (pxl8.key_down "d")
- (set cam-x (+ cam-x right-x))
- (set cam-z (+ cam-z right-z)))
- (when (pxl8.key_down "q")
- (set cam-y (- cam-y (* move-speed dt))))
- (when (pxl8.key_down "e")
- (set cam-y (+ cam-y (* move-speed dt))))))
-
- (when (pxl8.key_down "left")
- (set cam-yaw (- cam-yaw (* rot-speed dt))))
- (when (pxl8.key_down "right")
- (set cam-yaw (+ cam-yaw (* rot-speed dt))))
- (when (pxl8.key_down "up")
- (set cam-pitch (+ cam-pitch (* rot-speed dt))))
- (when (pxl8.key_down "down")
- (set cam-pitch (- cam-pitch (* rot-speed dt))))
-
- (set cam-pitch (math.max -1.5 (math.min cam-pitch 1.5))))
-
- (when (pxl8.key_pressed " ")
- (set wireframe? (not wireframe?)))
- (when (pxl8.key_pressed "f")
- (set affine? (not affine?)))
- (when (pxl8.key_pressed "p")
- (set orthographic? (not orthographic?)))
- (when (pxl8.key_pressed "r")
- (set auto-rotate? (not auto-rotate?)))
- (when (pxl8.key_pressed "t")
- (set use-texture? (not use-texture?)))
- (when (pxl8.key_pressed "F8")
- (set show-debug-ui? (not show-debug-ui?))
- (pxl8.ui_window_set_open "Debug Menu (F8)" show-debug-ui?))
-
- (when auto-rotate?
- (set angle-x (+ angle-x (* dt 0.7)))
- (set angle-y (+ angle-y (* dt 0.5)))
- (set angle-z (+ angle-z (* dt 0.3)))))
-
-(fn draw-cube [pos scale rotation-offset]
- (let [[x y z] pos
- model (-> (pxl8.mat4_translate x y z)
- (pxl8.mat4_multiply (pxl8.mat4_rotate_z (+ angle-z (* rotation-offset 0.7))))
- (pxl8.mat4_multiply (pxl8.mat4_rotate_y (+ angle-y (* rotation-offset 1.3))))
- (pxl8.mat4_multiply (pxl8.mat4_rotate_x (+ angle-x rotation-offset)))
- (pxl8.mat4_multiply (pxl8.mat4_scale scale scale scale)))]
- (pxl8.set_model model))
-
- (let [vertices (make-cube-vertices)]
- (if (and use-texture? texture-id)
- (let [faces (make-cube-faces-with-uvs)]
- (each [_i face-data (ipairs faces)]
- (let [tri-indices face-data.tri
- tri-uvs face-data.uvs
- v0 (. vertices (+ 1 (. tri-indices 1)))
- v1 (. vertices (+ 1 (. tri-indices 2)))
- v2 (. vertices (+ 1 (. tri-indices 3)))
- uv0 (. tri-uvs 1)
- uv1 (. tri-uvs 2)
- uv2 (. tri-uvs 3)]
- (pxl8.draw_triangle_3d_textured
- v0 v1 v2
- uv0 uv1 uv2
- texture-id))))
- (let [faces (make-cube-faces)]
- (each [i face (ipairs faces)]
- (let [[i0 i1 i2] face
- v0 (. vertices (+ 1 i0))
- v1 (. vertices (+ 1 i1))
- v2 (. vertices (+ 1 i2))
- color (get-face-color (math.floor (/ (- i 1) 2)))]
- (pxl8.draw_triangle_3d v0 v1 v2 color)))))))
-
-(fn frame []
- (pxl8.clear 0)
-
- (pxl8.clear_zbuffer)
- (pxl8.set_affine_textures affine?)
- (pxl8.set_backface_culling true)
- (pxl8.set_wireframe wireframe?)
-
- (if orthographic?
- (let [size zoom
- aspect (/ (pxl8.get_width) (pxl8.get_height))
- w (* size aspect)
- h size]
- (pxl8.set_projection (pxl8.mat4_ortho (- w) w (- h) h 1.0 100.0)))
- (let [aspect (/ (pxl8.get_width) (pxl8.get_height))
- fov (* (/ 60.0 180.0) 3.14159)]
- (pxl8.set_projection (pxl8.mat4_perspective fov aspect 0.1 100.0))))
-
- (let [target-x (* (math.sin cam-yaw) (math.cos cam-pitch))
- target-y (math.sin cam-pitch)
- target-z (* (- (math.cos cam-yaw)) (math.cos cam-pitch))
- look-x (+ cam-x target-x)
- look-y (+ cam-y target-y)
- look-z (+ cam-z target-z)]
- (pxl8.set_view (pxl8.mat4_lookat [cam-x cam-y cam-z] [look-x look-y look-z] [0 1 0])))
-
- (draw-cube [0 0 0] 1.0 0)
- (draw-cube [-3 0 -4] 0.8 0.5)
- (draw-cube [3 1 -7] 0.9 1.2)
- (draw-cube [0 -2 -10] 1.1 -0.7)
-
- (let [new-state (debug-ui.render {:show-debug-ui show-debug-ui?
- :fps fps
- :wireframe wireframe?
- :auto-rotate auto-rotate?
- :orthographic orthographic?
- :use-texture use-texture?
- :affine affine?})]
- (when (not= new-state.show-debug-ui nil) (set show-debug-ui? new-state.show-debug-ui))
- (when (not= new-state.wireframe nil) (set wireframe? new-state.wireframe))
- (when (not= new-state.auto-rotate nil) (set auto-rotate? new-state.auto-rotate))
- (when (not= new-state.orthographic nil) (set orthographic? new-state.orthographic))
- (when (not= new-state.use-texture nil) (set use-texture? new-state.use-texture))
- (when (not= new-state.affine nil) (set affine? new-state.affine))))
-
-{:init init
- :update update
- :frame frame}
diff --git a/demo/mod/debug_ui.fnl b/demo/mod/debug_ui.fnl
deleted file mode 100644
index 424edd4..0000000
--- a/demo/mod/debug_ui.fnl
+++ /dev/null
@@ -1,28 +0,0 @@
-(local pxl8 (require :pxl8))
-
-(fn render [state]
- (var new-state {})
- (when state.show-debug-ui
- (let [window-open (pxl8.ui_window_begin "Debug Menu (F8)" 10 10 256 128)]
- (when window-open
- (pxl8.ui_layout_row 1 0 0)
- (pxl8.ui_label (string.format "FPS: %.0f" (or state.fps 0)))
- (let [(changed new-val) (pxl8.ui_checkbox "Wireframe" state.wireframe)]
- (when changed (set new-state.wireframe new-val)))
- (let [(changed new-val) (pxl8.ui_checkbox "Auto-rotate" state.auto-rotate)]
- (when changed (set new-state.auto-rotate new-val)))
- (let [(changed new-val) (pxl8.ui_checkbox "Orthographic" state.orthographic)]
- (when changed (set new-state.orthographic new-val)))
- (let [(changed new-val) (pxl8.ui_checkbox "Texture" state.use-texture)]
- (when changed (set new-state.use-texture new-val)))
- (when state.use-texture
- (pxl8.ui_indent 20)
- (let [(changed new-val) (pxl8.ui_checkbox "Affine mapping" state.affine)]
- (when changed (set new-state.affine new-val)))
- (pxl8.ui_indent -20))
- (pxl8.ui_window_end))
- (when (not window-open)
- (set new-state.show-debug-ui false))))
- new-state)
-
-{: render}
diff --git a/demo/mod/menu.fnl b/demo/mod/menu.fnl
new file mode 100644
index 0000000..09ea01d
--- /dev/null
+++ b/demo/mod/menu.fnl
@@ -0,0 +1,51 @@
+(local pxl8 (require :pxl8))
+
+(var paused false)
+
+(fn show []
+ (set paused true)
+ (pxl8.set_relative_mouse_mode false)
+ (pxl8.center_cursor))
+
+(fn hide []
+ (set paused false)
+ (pxl8.set_relative_mouse_mode true))
+
+(fn toggle []
+ (if paused
+ (hide)
+ (show)))
+
+(fn update []
+ (let [(mx my) (pxl8.get_mouse_pos)]
+ (pxl8.gui_cursor_move mx my))
+
+ (when (pxl8.mouse_pressed 1)
+ (pxl8.gui_cursor_down))
+
+ (when (pxl8.mouse_released 1)
+ (pxl8.gui_cursor_up)))
+
+(fn draw []
+ (pxl8.gui_begin_frame)
+
+ (pxl8.gui_window 200 100 240 140 "pxl8 demo")
+
+ (when (pxl8.gui_button 1 215 145 210 32 "Resume")
+ (hide))
+
+ (when (pxl8.gui_button 2 215 185 210 32 "Quit")
+ (pxl8.quit))
+
+ (if (pxl8.gui_is_hovering)
+ (pxl8.set_cursor :hand)
+ (pxl8.set_cursor :arrow))
+
+ (pxl8.gui_end_frame))
+
+{:is-paused (fn [] paused)
+ :toggle toggle
+ :show show
+ :hide hide
+ :update update
+ :draw draw}
diff --git a/demo/mod/worldgen.fnl b/demo/mod/worldgen.fnl
index b05d013..43a447a 100644
--- a/demo/mod/worldgen.fnl
+++ b/demo/mod/worldgen.fnl
@@ -70,11 +70,6 @@
(pxl8.error (.. "Failed to apply textures - result: " result))))))))
(fn update [dt]
- (pxl8.set_relative_mouse_mode mouse-look?)
-
- (when (pxl8.key_pressed "escape")
- (set mouse-look? (not mouse-look?)))
-
(when (pxl8.key_pressed "`")
(set auto-run? (not auto-run?)))
diff --git a/pxl8.sh b/pxl8.sh
index adb1612..4380b92 100755
--- a/pxl8.sh
+++ b/pxl8.sh
@@ -82,7 +82,7 @@ compile_source_file() {
make_lib_dirs() {
- mkdir -p lib/linenoise lib/fennel lib/microui/src lib/miniz
+ mkdir -p lib/linenoise lib/fennel lib/miniz
}
print_error() {
@@ -216,17 +216,6 @@ update_luajit() {
print_info "Updated LuaJIT (${version})"
}
-update_microui() {
- print_info "Fetching microui"
-
- if curl -sL --max-time 5 -o lib/microui/src/microui.c https://raw.githubusercontent.com/rxi/microui/master/src/microui.c 2>/dev/null && \
- curl -sL --max-time 5 -o lib/microui/src/microui.h https://raw.githubusercontent.com/rxi/microui/master/src/microui.h 2>/dev/null; then
- print_info "Updated microui"
- else
- print_error "Failed to download microui"
- return 1
- fi
-}
update_miniz() {
print_info "Fetching miniz"
@@ -291,8 +280,7 @@ case "$COMMAND" in
mkdir -p "$BUILDDIR"
mkdir -p "$BINDIR"
- if [[ ! -f "lib/microui/src/microui.c" ]] || \
- [[ ! -d "lib/luajit" ]] || \
+ if [[ ! -d "lib/luajit" ]] || \
[[ ! -f "lib/linenoise/linenoise.c" ]] || \
[[ ! -f "lib/miniz/miniz.c" ]] || \
[[ ! -f "lib/fennel/fennel.lua" ]]; then
@@ -302,7 +290,6 @@ case "$COMMAND" in
update_fennel
update_linenoise
update_luajit
- update_microui
update_miniz
fi
@@ -333,13 +320,13 @@ case "$COMMAND" in
print_info "Compiler cache: ccache enabled"
fi
- INCLUDES="-Isrc -Ilib -Ilib/microui/src -Ilib/luajit/src -Ilib/linenoise -Ilib/miniz"
+ INCLUDES="-Isrc -Ilib -Ilib/luajit/src -Ilib/linenoise -Ilib/miniz"
COMPILE_FLAGS="$CFLAGS $INCLUDES"
DEP_COMPILE_FLAGS="$DEP_CFLAGS $INCLUDES"
EXECUTABLE="$BINDIR/pxl8"
- LIB_SOURCE_FILES="lib/linenoise/linenoise.c lib/microui/src/microui.c lib/miniz/miniz.c"
+ LIB_SOURCE_FILES="lib/linenoise/linenoise.c lib/miniz/miniz.c"
PXL8_SOURCE_FILES="
src/pxl8.c
@@ -359,7 +346,7 @@ case "$COMMAND" in
src/pxl8_tilemap.c
src/pxl8_tilesheet.c
src/pxl8_transition.c
- src/pxl8_ui.c
+ src/pxl8_gui.c
src/pxl8_vfx.c
src/pxl8_world.c
"
@@ -473,7 +460,6 @@ case "$COMMAND" in
update_fennel
update_linenoise
update_luajit
- update_microui
update_miniz
print_info "All dependencies updated"
;;
diff --git a/src/lua/pxl8.lua b/src/lua/pxl8.lua
index c1174a2..e2fa1f8 100644
--- a/src/lua/pxl8.lua
+++ b/src/lua/pxl8.lua
@@ -8,12 +8,12 @@ local particles = require("pxl8.particles")
local tilemap = require("pxl8.tilemap")
local gfx3d = require("pxl8.gfx3d")
local math3d = require("pxl8.math")
-local ui = require("pxl8.ui")
+local gui = require("pxl8.gui")
local world = require("pxl8.world")
local transition = require("pxl8.transition")
local anim = require("pxl8.anim")
-core.init(_pxl8_gfx, _pxl8_input, _pxl8_sys, _pxl8_ui)
+core.init(_pxl8_gfx, _pxl8_input, _pxl8_sys)
local pxl8 = {}
@@ -25,6 +25,7 @@ pxl8.warn = core.warn
pxl8.error = core.error
pxl8.debug = core.debug
pxl8.trace = core.trace
+pxl8.quit = core.quit
pxl8.clear = gfx2d.clear
pxl8.pixel = gfx2d.pixel
@@ -51,6 +52,11 @@ pxl8.mouse_wheel_x = input.mouse_wheel_x
pxl8.mouse_wheel_y = input.mouse_wheel_y
pxl8.mouse_x = input.mouse_x
pxl8.mouse_y = input.mouse_y
+pxl8.get_mouse_pos = input.get_mouse_pos
+pxl8.mouse_pressed = input.mouse_pressed
+pxl8.mouse_released = input.mouse_released
+pxl8.center_cursor = input.center_cursor
+pxl8.set_cursor = input.set_cursor
pxl8.set_relative_mouse_mode = input.set_relative_mouse_mode
pxl8.vfx_raster_bars = vfx.raster_bars
@@ -116,15 +122,18 @@ pxl8.mat4_perspective = math3d.mat4_perspective
pxl8.mat4_lookat = math3d.mat4_lookat
pxl8.bounds = math3d.bounds
-pxl8.ui_button = ui.button
-pxl8.ui_checkbox = ui.checkbox
-pxl8.ui_has_mouse_focus = ui.has_mouse_focus
-pxl8.ui_indent = ui.indent
-pxl8.ui_label = ui.label
-pxl8.ui_layout_row = ui.layout_row
-pxl8.ui_window_begin = ui.window_begin
-pxl8.ui_window_end = ui.window_end
-pxl8.ui_window_set_open = ui.window_set_open
+pxl8.gui_state_create = gui.state_create
+pxl8.gui_state_destroy = gui.state_destroy
+pxl8.gui_begin_frame = gui.begin_frame
+pxl8.gui_end_frame = gui.end_frame
+pxl8.gui_cursor_move = gui.cursor_move
+pxl8.gui_cursor_down = gui.cursor_down
+pxl8.gui_cursor_up = gui.cursor_up
+pxl8.gui_button = gui.button
+pxl8.gui_window = gui.window
+pxl8.gui_label = gui.label
+pxl8.gui_is_hovering = gui.is_hovering
+pxl8.gui_get_cursor_pos = gui.get_cursor_pos
pxl8.world_new = world.new
pxl8.world_destroy = world.destroy
diff --git a/src/lua/pxl8/core.lua b/src/lua/pxl8/core.lua
index d80e434..1ca9d9e 100644
--- a/src/lua/pxl8/core.lua
+++ b/src/lua/pxl8/core.lua
@@ -3,11 +3,10 @@ local C = ffi.C
local core = {}
-function core.init(gfx_ptr, input_ptr, sys_ptr, ui_ptr)
+function core.init(gfx_ptr, input_ptr, sys_ptr)
core.gfx = gfx_ptr
core.input = input_ptr
core.sys = sys_ptr
- core.ui = ui_ptr
end
function core.get_fps()
@@ -42,4 +41,8 @@ function core.trace(msg)
C.pxl8_lua_trace(msg)
end
+function core.quit()
+ C.pxl8_set_running(core.sys, false)
+end
+
return core
diff --git a/src/lua/pxl8/gui.lua b/src/lua/pxl8/gui.lua
new file mode 100644
index 0000000..5e1dcb9
--- /dev/null
+++ b/src/lua/pxl8/gui.lua
@@ -0,0 +1,59 @@
+local ffi = require("ffi")
+local C = ffi.C
+local core = require("pxl8.core")
+
+local gui = {}
+
+local state = nil
+
+local function gui_state()
+ if not state then
+ state = ffi.gc(C.pxl8_gui_state_create(), C.pxl8_gui_state_destroy)
+ end
+ return state
+end
+
+function gui.begin_frame()
+ C.pxl8_gui_begin_frame(gui_state())
+end
+
+function gui.end_frame()
+ C.pxl8_gui_end_frame(gui_state())
+end
+
+function gui.cursor_move(x, y)
+ C.pxl8_gui_cursor_move(gui_state(), x, y)
+end
+
+function gui.cursor_down()
+ C.pxl8_gui_cursor_down(gui_state())
+end
+
+function gui.cursor_up()
+ C.pxl8_gui_cursor_up(gui_state())
+end
+
+function gui.button(id, x, y, w, h, label)
+ return C.pxl8_gui_button(gui_state(), core.gfx, id, x, y, w, h, label)
+end
+
+function gui.window(x, y, w, h, title)
+ C.pxl8_gui_window(core.gfx, x, y, w, h, title)
+end
+
+function gui.label(x, y, text, color)
+ C.pxl8_gui_label(core.gfx, x, y, text, color)
+end
+
+function gui.is_hovering()
+ return C.pxl8_gui_is_hovering(gui_state())
+end
+
+function gui.get_cursor_pos()
+ local x = ffi.new("i32[1]")
+ local y = ffi.new("i32[1]")
+ C.pxl8_gui_get_cursor_pos(gui_state(), x, y)
+ return x[0], y[0]
+end
+
+return gui
diff --git a/src/lua/pxl8/input.lua b/src/lua/pxl8/input.lua
index 416c86b..855e1aa 100644
--- a/src/lua/pxl8/input.lua
+++ b/src/lua/pxl8/input.lua
@@ -40,8 +40,36 @@ function input.mouse_dy()
return C.pxl8_mouse_dy(core.input)
end
+function input.get_mouse_pos()
+ return C.pxl8_mouse_x(core.input), C.pxl8_mouse_y(core.input)
+end
+
+function input.mouse_pressed(button)
+ return C.pxl8_mouse_pressed(core.input, button)
+end
+
+function input.mouse_released(button)
+ return C.pxl8_mouse_released(core.input, button)
+end
+
function input.set_relative_mouse_mode(enabled)
C.pxl8_set_relative_mouse_mode(core.sys, enabled)
end
+function input.center_cursor()
+ C.pxl8_center_cursor(core.sys)
+end
+
+function input.set_cursor(cursor_type)
+ local cursor_enum
+ if cursor_type == "arrow" then
+ cursor_enum = C.PXL8_CURSOR_ARROW
+ elseif cursor_type == "hand" then
+ cursor_enum = C.PXL8_CURSOR_HAND
+ else
+ cursor_enum = C.PXL8_CURSOR_ARROW
+ end
+ C.pxl8_set_cursor(core.sys, cursor_enum)
+end
+
return input
diff --git a/src/lua/pxl8/ui.lua b/src/lua/pxl8/ui.lua
deleted file mode 100644
index 63ce2a3..0000000
--- a/src/lua/pxl8/ui.lua
+++ /dev/null
@@ -1,52 +0,0 @@
-local ffi = require("ffi")
-local C = ffi.C
-local core = require("pxl8.core")
-
-local ui = {}
-
-function ui.button(label)
- return C.pxl8_ui_button(core.ui, label)
-end
-
-function ui.checkbox(label, state)
- local state_ptr = ffi.new("bool[1]", state)
- local changed = C.pxl8_ui_checkbox(core.ui, label, state_ptr)
- return changed, state_ptr[0]
-end
-
-function ui.has_mouse_focus()
- return C.pxl8_ui_has_mouse_focus(core.ui)
-end
-
-function ui.indent(amount)
- C.pxl8_ui_indent(core.ui, amount)
-end
-
-function ui.label(text)
- C.pxl8_ui_label(core.ui, text)
-end
-
-function ui.layout_row(item_count, widths, height)
- local widths_array = widths
- if type(widths) == "table" then
- widths_array = ffi.new("int[?]", #widths, widths)
- elseif type(widths) == "number" then
- widths_array = ffi.new("int[1]", widths)
- end
- C.pxl8_ui_layout_row(core.ui, item_count, widths_array, height)
-end
-
-function ui.window_begin(title, x, y, w, h, options)
- local rect = ffi.new("pxl8_bounds", {x = x, y = y, w = w, h = h})
- return C.pxl8_ui_window_begin(core.ui, title, rect, options or 0)
-end
-
-function ui.window_end()
- C.pxl8_ui_window_end(core.ui)
-end
-
-function ui.window_set_open(title, open)
- C.pxl8_ui_window_set_open(core.ui, title, open)
-end
-
-return ui
diff --git a/src/pxl8.c b/src/pxl8.c
index 94cbf13..d8b92f4 100644
--- a/src/pxl8.c
+++ b/src/pxl8.c
@@ -16,7 +16,6 @@
#include "pxl8_script.h"
#include "pxl8_sys.h"
#include "pxl8_types.h"
-#include "pxl8_ui.h"
struct pxl8 {
pxl8_cart* cart;
@@ -127,12 +126,6 @@ pxl8_result pxl8_init(pxl8* sys, i32 argc, char* argv[]) {
return PXL8_ERROR_INITIALIZATION_FAILED;
}
- game->ui = pxl8_ui_create(game->gfx);
- if (!game->ui) {
- pxl8_error("Failed to create UI");
- return PXL8_ERROR_INITIALIZATION_FAILED;
- }
-
game->script = pxl8_script_create();
if (!game->script) {
pxl8_error("Failed to initialize scripting: %s", pxl8_script_get_last_error(game->script));
@@ -170,7 +163,6 @@ pxl8_result pxl8_init(pxl8* sys, i32 argc, char* argv[]) {
pxl8_script_set_gfx(game->script, game->gfx);
pxl8_script_set_input(game->script, &game->input);
pxl8_script_set_sys(game->script, sys);
- pxl8_script_set_ui(game->script, game->ui);
if (game->script_path[0] != '\0') {
pxl8_result result = pxl8_script_load_main(game->script, game->script_path);
@@ -252,34 +244,6 @@ pxl8_result pxl8_update(pxl8* sys) {
}
}
- if (game->ui) {
- pxl8_ui_input_mousemove(game->ui, game->input.mouse_x, game->input.mouse_y);
-
- if (game->input.mouse_wheel_x != 0 || game->input.mouse_wheel_y != 0) {
- pxl8_ui_input_scroll(game->ui, game->input.mouse_wheel_x * 10, -game->input.mouse_wheel_y * 10);
- }
-
- for (i32 i = 0; i < 3; i++) {
- if (game->input.mouse_buttons_pressed[i]) {
- pxl8_ui_input_mousedown(game->ui, game->input.mouse_x, game->input.mouse_y, i + 1);
- }
- if (game->input.mouse_buttons_released[i]) {
- pxl8_ui_input_mouseup(game->ui, game->input.mouse_x, game->input.mouse_y, i + 1);
- }
- }
-
- for (i32 key = 0; key < 256; key++) {
- if (game->input.keys_pressed[key]) {
- pxl8_ui_input_keydown(game->ui, key);
- }
- if (!game->input.keys_down[key] && game->input.keys_pressed[key]) {
- pxl8_ui_input_keyup(game->ui, key);
- }
- }
-
- pxl8_ui_frame_begin(game->ui);
- }
-
if (game->script_loaded) {
pxl8_script_call_function_f32(game->script, "update", dt);
}
@@ -315,10 +279,6 @@ pxl8_result pxl8_frame(pxl8* sys) {
pxl8_size render_size = pxl8_get_resolution_dimensions(game->resolution);
- if (game->ui) {
- pxl8_ui_frame_end(game->ui);
- }
-
pxl8_gfx_set_viewport(game->gfx, pxl8_gfx_viewport(bounds, render_size.w, render_size.h));
pxl8_gfx_upload_framebuffer(game->gfx);
pxl8_gfx_upload_atlas(game->gfx);
@@ -332,8 +292,6 @@ pxl8_result pxl8_frame(pxl8* sys) {
game->input.mouse_dy = 0;
game->input.mouse_wheel_x = 0;
game->input.mouse_wheel_y = 0;
- game->input.mouse_x = 0;
- game->input.mouse_y = 0;
game->frame_count++;
@@ -360,7 +318,6 @@ void pxl8_quit(pxl8* sys) {
pxl8_gfx_destroy(game->gfx);
pxl8_script_destroy(game->script);
- if (game->ui) pxl8_ui_destroy(game->ui);
}
bool pxl8_is_running(const pxl8* sys) {
@@ -389,6 +346,16 @@ pxl8_resolution pxl8_get_resolution(const pxl8* sys) {
return (sys && sys->game) ? sys->game->resolution : PXL8_RESOLUTION_640x360;
}
+void pxl8_center_cursor(pxl8* sys) {
+ if (!sys || !sys->hal || !sys->hal->center_cursor) return;
+ sys->hal->center_cursor(sys->platform_data);
+}
+
+void pxl8_set_cursor(pxl8* sys, pxl8_cursor cursor) {
+ if (!sys || !sys->hal || !sys->hal->set_cursor) return;
+ sys->hal->set_cursor(sys->platform_data, cursor);
+}
+
void pxl8_set_relative_mouse_mode(pxl8* sys, bool enabled) {
if (!sys || !sys->hal || !sys->hal->set_relative_mouse_mode) return;
sys->hal->set_relative_mouse_mode(sys->platform_data, enabled);
diff --git a/src/pxl8_game.h b/src/pxl8_game.h
index c2fb2ff..28d5732 100644
--- a/src/pxl8_game.h
+++ b/src/pxl8_game.h
@@ -3,14 +3,12 @@
#include "pxl8_gfx.h"
#include "pxl8_script.h"
#include "pxl8_types.h"
-#include "pxl8_ui.h"
typedef struct pxl8_game {
pxl8_color_mode color_mode;
pxl8_gfx* gfx;
pxl8_resolution resolution;
pxl8_script* script;
- pxl8_ui* ui;
i32 frame_count;
u64 last_time;
diff --git a/src/pxl8_gui.c b/src/pxl8_gui.c
new file mode 100644
index 0000000..fb691a1
--- /dev/null
+++ b/src/pxl8_gui.c
@@ -0,0 +1,131 @@
+#include "pxl8_gui.h"
+
+#include
+#include
+
+pxl8_gui_state* pxl8_gui_state_create(void) {
+ pxl8_gui_state* state = (pxl8_gui_state*)malloc(sizeof(pxl8_gui_state));
+ if (!state) return NULL;
+
+ memset(state, 0, sizeof(pxl8_gui_state));
+ return state;
+}
+
+void pxl8_gui_state_destroy(pxl8_gui_state* state) {
+ if (!state) return;
+ free(state);
+}
+
+void pxl8_gui_begin_frame(pxl8_gui_state* state) {
+ if (!state) return;
+ state->hot_id = 0;
+}
+
+void pxl8_gui_end_frame(pxl8_gui_state* state) {
+ if (!state) return;
+
+ if (!state->cursor_down) {
+ state->active_id = 0;
+ }
+ state->cursor_clicked = false;
+}
+
+void pxl8_gui_cursor_move(pxl8_gui_state* state, i32 x, i32 y) {
+ if (!state) return;
+ state->cursor_x = x;
+ state->cursor_y = y;
+}
+
+void pxl8_gui_cursor_down(pxl8_gui_state* state) {
+ if (!state) return;
+ state->cursor_down = true;
+}
+
+void pxl8_gui_cursor_up(pxl8_gui_state* state) {
+ if (!state) return;
+ state->cursor_down = false;
+ state->cursor_clicked = true;
+}
+
+static bool is_cursor_over(const pxl8_gui_state* state, i32 x, i32 y, i32 w, i32 h) {
+ return state->cursor_x >= x && state->cursor_x < (x + w) &&
+ state->cursor_y >= y && state->cursor_y < (y + h);
+}
+
+bool pxl8_gui_button(pxl8_gui_state* state, pxl8_gfx* gfx, u32 id, i32 x, i32 y, i32 w, i32 h, const char* label) {
+ if (!state || !gfx || !label) return false;
+
+ bool cursor_over = is_cursor_over(state, x, y, w, h);
+ bool is_hot = (state->hot_id == id);
+ bool is_active = (state->active_id == id);
+
+ if (cursor_over) {
+ state->hot_id = id;
+ }
+
+ if (cursor_over && state->cursor_down && state->active_id == 0) {
+ state->active_id = id;
+ }
+
+ bool clicked = is_active && state->cursor_clicked && cursor_over;
+ if (clicked) {
+ state->active_id = 0;
+ }
+
+ u8 bg_color;
+ u8 border_color;
+ i32 offset_x = 0;
+ i32 offset_y = 0;
+
+ if (is_active) {
+ bg_color = 4;
+ border_color = 3;
+ offset_x = 1;
+ offset_y = 1;
+ } else if (is_hot || cursor_over) {
+ bg_color = 4;
+ border_color = 8;
+ } else {
+ bg_color = 3;
+ border_color = 4;
+ }
+
+ pxl8_rect_fill(gfx, x, y, w, h, bg_color);
+ pxl8_rect(gfx, x, y, w, h, border_color);
+
+ i32 text_len = (i32)strlen(label);
+ i32 text_x = x + (w / 2) - ((text_len * 8) / 2) + offset_x;
+ i32 text_y = y + (h / 2) - 5 + offset_y;
+ pxl8_text(gfx, label, text_x, text_y, 6);
+
+ return clicked;
+}
+
+void pxl8_gui_window(pxl8_gfx* gfx, i32 x, i32 y, i32 w, i32 h, const char* title) {
+ if (!gfx || !title) return;
+
+ pxl8_rect_fill(gfx, x, y, w, 28, 1);
+ pxl8_rect_fill(gfx, x, y + 28, w, h - 28, 2);
+ pxl8_rect(gfx, x, y, w, h, 4);
+ pxl8_rect_fill(gfx, x, y + 28, w, 1, 4);
+
+ i32 title_x = x + 10;
+ i32 title_y = y + (28 / 2) - 5;
+ pxl8_text(gfx, title, title_x, title_y, 8);
+}
+
+void pxl8_gui_label(pxl8_gfx* gfx, i32 x, i32 y, const char* text, u8 color) {
+ if (!gfx || !text) return;
+ pxl8_text(gfx, text, x, y, color);
+}
+
+bool pxl8_gui_is_hovering(const pxl8_gui_state* state) {
+ if (!state) return false;
+ return state->hot_id != 0;
+}
+
+void pxl8_gui_get_cursor_pos(const pxl8_gui_state* state, i32* x, i32* y) {
+ if (!state) return;
+ if (x) *x = state->cursor_x;
+ if (y) *y = state->cursor_y;
+}
diff --git a/src/pxl8_gui.h b/src/pxl8_gui.h
new file mode 100644
index 0000000..31af817
--- /dev/null
+++ b/src/pxl8_gui.h
@@ -0,0 +1,38 @@
+#pragma once
+
+#include "pxl8_gfx.h"
+#include "pxl8_types.h"
+
+typedef struct {
+ i32 cursor_x;
+ i32 cursor_y;
+ bool cursor_down;
+ bool cursor_clicked;
+ u32 hot_id;
+ u32 active_id;
+} pxl8_gui_state;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+pxl8_gui_state* pxl8_gui_state_create(void);
+void pxl8_gui_state_destroy(pxl8_gui_state* state);
+
+void pxl8_gui_begin_frame(pxl8_gui_state* state);
+void pxl8_gui_end_frame(pxl8_gui_state* state);
+
+void pxl8_gui_cursor_move(pxl8_gui_state* state, i32 x, i32 y);
+void pxl8_gui_cursor_down(pxl8_gui_state* state);
+void pxl8_gui_cursor_up(pxl8_gui_state* state);
+
+bool pxl8_gui_button(pxl8_gui_state* state, pxl8_gfx* gfx, u32 id, i32 x, i32 y, i32 w, i32 h, const char* label);
+void pxl8_gui_window(pxl8_gfx* gfx, i32 x, i32 y, i32 w, i32 h, const char* title);
+void pxl8_gui_label(pxl8_gfx* gfx, i32 x, i32 y, const char* text, u8 color);
+
+bool pxl8_gui_is_hovering(const pxl8_gui_state* state);
+void pxl8_gui_get_cursor_pos(const pxl8_gui_state* state, i32* x, i32* y);
+
+#ifdef __cplusplus
+}
+#endif
diff --git a/src/pxl8_hal.h b/src/pxl8_hal.h
index 9006116..2b6363a 100644
--- a/src/pxl8_hal.h
+++ b/src/pxl8_hal.h
@@ -12,7 +12,9 @@ typedef struct pxl8_hal {
u64 (*get_ticks)(void);
+ void (*center_cursor)(void* platform_data);
void (*present)(void* platform_data);
+ void (*set_cursor)(void* platform_data, pxl8_cursor cursor);
void (*set_relative_mouse_mode)(void* platform_data, bool enabled);
void (*upload_atlas)(void* platform_data, const pxl8_atlas* atlas,
const u32* palette, pxl8_color_mode mode);
diff --git a/src/pxl8_io.c b/src/pxl8_io.c
index 75d515c..1353f5b 100644
--- a/src/pxl8_io.c
+++ b/src/pxl8_io.c
@@ -170,6 +170,16 @@ i32 pxl8_mouse_wheel_y(const pxl8_input_state* input) {
return input->mouse_wheel_y;
}
+bool pxl8_mouse_pressed(const pxl8_input_state* input, i32 button) {
+ if (!input || button < 1 || button > 3) return false;
+ return input->mouse_buttons_pressed[button - 1];
+}
+
+bool pxl8_mouse_released(const pxl8_input_state* input, i32 button) {
+ if (!input || button < 1 || button > 3) return false;
+ return input->mouse_buttons_released[button - 1];
+}
+
i32 pxl8_mouse_x(const pxl8_input_state* input) {
if (!input) return 0;
return input->mouse_x;
diff --git a/src/pxl8_io.h b/src/pxl8_io.h
index e11efdc..c0a2cd3 100644
--- a/src/pxl8_io.h
+++ b/src/pxl8_io.h
@@ -100,6 +100,8 @@ bool pxl8_key_down(const pxl8_input_state* input, const char* key_name);
bool pxl8_key_pressed(const pxl8_input_state* input, const char* key_name);
bool pxl8_key_released(const pxl8_input_state* input, const char* key_name);
+bool pxl8_mouse_pressed(const pxl8_input_state* input, i32 button);
+bool pxl8_mouse_released(const pxl8_input_state* input, i32 button);
i32 pxl8_mouse_wheel_x(const pxl8_input_state* input);
i32 pxl8_mouse_wheel_y(const pxl8_input_state* input);
i32 pxl8_mouse_x(const pxl8_input_state* input);
diff --git a/src/pxl8_script.c b/src/pxl8_script.c
index 260a268..158c01a 100644
--- a/src/pxl8_script.c
+++ b/src/pxl8_script.c
@@ -13,13 +13,12 @@
#include
#include "pxl8_macros.h"
-#include "pxl8_ui.h"
+#include "pxl8_gui.h"
struct pxl8_script {
lua_State* L;
pxl8_gfx* gfx;
pxl8_input_state* input;
- pxl8_ui* ui;
char last_error[2048];
char main_path[256];
char watch_dir[256];
@@ -109,13 +108,19 @@ static const char* pxl8_ffi_cdefs =
"bool pxl8_key_down(const pxl8_input_state* input, const char* key_name);\n"
"bool pxl8_key_pressed(const pxl8_input_state* input, const char* key_name);\n"
"bool pxl8_key_released(const pxl8_input_state* input, const char* key_name);\n"
+"bool pxl8_mouse_pressed(const pxl8_input_state* input, i32 button);\n"
+"bool pxl8_mouse_released(const pxl8_input_state* input, i32 button);\n"
"int pxl8_mouse_wheel_x(const pxl8_input_state* input);\n"
"int pxl8_mouse_wheel_y(const pxl8_input_state* input);\n"
"int pxl8_mouse_x(const pxl8_input_state* input);\n"
"int pxl8_mouse_y(const pxl8_input_state* input);\n"
"int pxl8_mouse_dx(const pxl8_input_state* input);\n"
"int pxl8_mouse_dy(const pxl8_input_state* input);\n"
+"typedef enum { PXL8_CURSOR_ARROW = 0, PXL8_CURSOR_HAND = 1 } pxl8_cursor;\n"
+"void pxl8_center_cursor(pxl8* sys);\n"
+"void pxl8_set_cursor(pxl8* sys, pxl8_cursor cursor);\n"
"void pxl8_set_relative_mouse_mode(pxl8* sys, bool enabled);\n"
+"void pxl8_set_running(pxl8* sys, bool running);\n"
"void pxl8_lua_debug(const char* msg);\n"
"void pxl8_lua_error(const char* msg);\n"
"void pxl8_lua_info(const char* msg);\n"
@@ -303,32 +308,19 @@ static const char* pxl8_ffi_cdefs =
"void pxl8_world_render(pxl8_world* world, pxl8_gfx* gfx, pxl8_vec3 camera_pos);\n"
"void pxl8_world_unload(pxl8_world* world);\n"
"\n"
-"typedef struct pxl8_ui pxl8_ui;\n"
-"typedef struct { unsigned char bg_color; unsigned int sprite_id; int corner_size; int edge_size; int padding; } pxl8_frame_theme;\n"
-"typedef struct { bool enabled; const char* label; } pxl8_menu_item;\n"
-"pxl8_ui* pxl8_ui_create(pxl8_gfx* gfx);\n"
-"void pxl8_ui_destroy(pxl8_ui* ui);\n"
-"void pxl8_ui_frame_begin(pxl8_ui* ui);\n"
-"void pxl8_ui_frame_end(pxl8_ui* ui);\n"
-"void pxl8_ui_input_keydown(pxl8_ui* ui, int key);\n"
-"void pxl8_ui_input_keyup(pxl8_ui* ui, int key);\n"
-"void pxl8_ui_input_mousedown(pxl8_ui* ui, int x, int y, int button);\n"
-"void pxl8_ui_input_mousemove(pxl8_ui* ui, int x, int y);\n"
-"void pxl8_ui_input_mouseup(pxl8_ui* ui, int x, int y, int button);\n"
-"void pxl8_ui_input_scroll(pxl8_ui* ui, int x, int y);\n"
-"void pxl8_ui_input_text(pxl8_ui* ui, const char* text);\n"
-"bool pxl8_ui_button(pxl8_ui* ui, const char* label);\n"
-"bool pxl8_ui_checkbox(pxl8_ui* ui, const char* label, bool* state);\n"
-"bool pxl8_ui_has_mouse_focus(pxl8_ui* ui);\n"
-"void pxl8_ui_indent(pxl8_ui* ui, int amount);\n"
-"void pxl8_ui_label(pxl8_ui* ui, const char* text);\n"
-"void pxl8_ui_layout_row(pxl8_ui* ui, int item_count, const int* widths, int height);\n"
-"int pxl8_ui_menu(pxl8_ui* ui, pxl8_menu_item* items, int item_count);\n"
-"void pxl8_ui_panel(pxl8_ui* ui, pxl8_bounds rect, pxl8_frame_theme* theme);\n"
-"bool pxl8_ui_window_begin(pxl8_ui* ui, const char* title, pxl8_bounds rect, int options);\n"
-"void pxl8_ui_window_end(pxl8_ui* ui);\n"
-"void pxl8_ui_window_set_open(pxl8_ui* ui, const char* title, bool open);\n"
-"pxl8_frame_theme pxl8_ui_theme_default(void);\n";
+"typedef struct { i32 cursor_x; i32 cursor_y; bool cursor_down; bool cursor_clicked; u32 hot_id; u32 active_id; } pxl8_gui_state;\n"
+"pxl8_gui_state* pxl8_gui_state_create(void);\n"
+"void pxl8_gui_state_destroy(pxl8_gui_state* state);\n"
+"void pxl8_gui_begin_frame(pxl8_gui_state* state);\n"
+"void pxl8_gui_end_frame(pxl8_gui_state* state);\n"
+"void pxl8_gui_cursor_move(pxl8_gui_state* state, i32 x, i32 y);\n"
+"void pxl8_gui_cursor_down(pxl8_gui_state* state);\n"
+"void pxl8_gui_cursor_up(pxl8_gui_state* state);\n"
+"bool pxl8_gui_button(pxl8_gui_state* state, pxl8_gfx* gfx, u32 id, i32 x, i32 y, i32 w, i32 h, const char* label);\n"
+"void pxl8_gui_window(pxl8_gfx* gfx, i32 x, i32 y, i32 w, i32 h, const char* title);\n"
+"void pxl8_gui_label(pxl8_gfx* gfx, i32 x, i32 y, const char* text, u8 color);\n"
+"bool pxl8_gui_is_hovering(const pxl8_gui_state* state);\n"
+"void pxl8_gui_get_cursor_pos(const pxl8_gui_state* state, i32* x, i32* y);\n";
void pxl8_lua_info(const char* msg) {
pxl8_info("%s", msg);
@@ -444,14 +436,6 @@ void pxl8_script_set_input(pxl8_script* script, pxl8_input_state* input) {
}
}
-void pxl8_script_set_ui(pxl8_script* script, pxl8_ui* ui) {
- if (!script) return;
- script->ui = ui;
- if (script->L && ui) {
- lua_pushlightuserdata(script->L, ui);
- lua_setglobal(script->L, "_pxl8_ui");
- }
-}
void pxl8_script_set_sys(pxl8_script* script, void* sys) {
if (!script) return;
@@ -719,16 +703,27 @@ static time_t get_latest_script_mod_time(const char* dir_path) {
while ((entry = readdir(dir)) != NULL) {
if (entry->d_name[0] == '.') continue;
- size_t len = strlen(entry->d_name);
- bool is_script = (len > 4 && strcmp(entry->d_name + len - 4, ".fnl") == 0) ||
- (len > 4 && strcmp(entry->d_name + len - 4, ".lua") == 0);
+ char full_path[512];
+ snprintf(full_path, sizeof(full_path), "%s/%s", dir_path, entry->d_name);
- if (is_script) {
- char full_path[512];
- snprintf(full_path, sizeof(full_path), "%s/%s", dir_path, entry->d_name);
- time_t mod_time = get_file_mod_time(full_path);
- if (mod_time > latest) {
- latest = mod_time;
+ struct stat st;
+ if (stat(full_path, &st) == 0) {
+ if (S_ISDIR(st.st_mode)) {
+ time_t subdir_time = get_latest_script_mod_time(full_path);
+ if (subdir_time > latest) {
+ latest = subdir_time;
+ }
+ } else {
+ size_t len = strlen(entry->d_name);
+ bool is_script = (len > 4 && strcmp(entry->d_name + len - 4, ".fnl") == 0) ||
+ (len > 4 && strcmp(entry->d_name + len - 4, ".lua") == 0);
+
+ if (is_script) {
+ time_t mod_time = get_file_mod_time(full_path);
+ if (mod_time > latest) {
+ latest = mod_time;
+ }
+ }
}
}
}
diff --git a/src/pxl8_script.h b/src/pxl8_script.h
index 813d756..40bd82d 100644
--- a/src/pxl8_script.h
+++ b/src/pxl8_script.h
@@ -2,7 +2,6 @@
#include "pxl8_gfx.h"
#include "pxl8_types.h"
-#include "pxl8_ui.h"
typedef struct pxl8_script pxl8_script;
typedef struct pxl8_script_repl pxl8_script_repl;
@@ -20,7 +19,6 @@ void pxl8_script_set_cart_path(pxl8_script* script, const char* cart_path, const
void pxl8_script_set_gfx(pxl8_script* script, pxl8_gfx* gfx);
void pxl8_script_set_input(pxl8_script* script, pxl8_input_state* input);
void pxl8_script_set_sys(pxl8_script* script, void* sys);
-void pxl8_script_set_ui(pxl8_script* script, pxl8_ui* ui);
pxl8_result pxl8_script_call_function(pxl8_script* script, const char* name);
pxl8_result pxl8_script_call_function_f32(pxl8_script* script, const char* name, f32 arg);
diff --git a/src/pxl8_sdl3.c b/src/pxl8_sdl3.c
index 9550bc6..f51b617 100644
--- a/src/pxl8_sdl3.c
+++ b/src/pxl8_sdl3.c
@@ -367,11 +367,45 @@ static void sdl3_set_relative_mouse_mode(void* platform_data, bool enabled) {
}
}
+static void sdl3_set_cursor(void* platform_data, pxl8_cursor cursor) {
+ if (!platform_data) return;
+
+ SDL_SystemCursor sdl_cursor;
+ switch (cursor) {
+ case PXL8_CURSOR_ARROW:
+ sdl_cursor = SDL_SYSTEM_CURSOR_DEFAULT;
+ break;
+ case PXL8_CURSOR_HAND:
+ sdl_cursor = SDL_SYSTEM_CURSOR_POINTER;
+ break;
+ default:
+ sdl_cursor = SDL_SYSTEM_CURSOR_DEFAULT;
+ break;
+ }
+
+ SDL_Cursor* cursor_obj = SDL_CreateSystemCursor(sdl_cursor);
+ if (cursor_obj) {
+ SDL_SetCursor(cursor_obj);
+ }
+}
+
+static void sdl3_center_cursor(void* platform_data) {
+ if (!platform_data) return;
+
+ pxl8_sdl3_context* ctx = (pxl8_sdl3_context*)platform_data;
+ i32 w, h;
+ if (SDL_GetWindowSize(ctx->window, &w, &h)) {
+ SDL_WarpMouseInWindow(ctx->window, w / 2, h / 2);
+ }
+}
+
const pxl8_hal pxl8_hal_sdl3 = {
.create = sdl3_create,
.destroy = sdl3_destroy,
.get_ticks = sdl3_get_ticks,
+ .center_cursor = sdl3_center_cursor,
.present = sdl3_present,
+ .set_cursor = sdl3_set_cursor,
.upload_atlas = sdl3_upload_atlas,
.upload_framebuffer = sdl3_upload_framebuffer,
.set_relative_mouse_mode = sdl3_set_relative_mouse_mode,
diff --git a/src/pxl8_sys.h b/src/pxl8_sys.h
index fb27ec0..f93c314 100644
--- a/src/pxl8_sys.h
+++ b/src/pxl8_sys.h
@@ -18,6 +18,8 @@ pxl8_gfx* pxl8_get_gfx(const pxl8* sys);
pxl8_input_state* pxl8_get_input(const pxl8* sys);
pxl8_resolution pxl8_get_resolution(const pxl8* sys);
+void pxl8_center_cursor(pxl8* sys);
+void pxl8_set_cursor(pxl8* sys, pxl8_cursor cursor);
void pxl8_set_relative_mouse_mode(pxl8* sys, bool enabled);
pxl8_result pxl8_init(pxl8* sys, i32 argc, char* argv[]);
diff --git a/src/pxl8_types.h b/src/pxl8_types.h
index 302aa1d..5aa6a38 100644
--- a/src/pxl8_types.h
+++ b/src/pxl8_types.h
@@ -28,6 +28,11 @@ typedef enum pxl8_color_mode {
PXL8_COLOR_MODE_SNES
} pxl8_color_mode;
+typedef enum pxl8_cursor {
+ PXL8_CURSOR_ARROW,
+ PXL8_CURSOR_HAND
+} pxl8_cursor;
+
typedef enum pxl8_resolution {
PXL8_RESOLUTION_240x160,
PXL8_RESOLUTION_320x180,
diff --git a/src/pxl8_world.c b/src/pxl8_world.c
index 38047f2..d34d081 100644
--- a/src/pxl8_world.c
+++ b/src/pxl8_world.c
@@ -59,7 +59,6 @@ pxl8_result pxl8_world_generate(pxl8_world* world, pxl8_gfx* gfx, const pxl8_pro
return result;
}
- pxl8_debug("World generation succeeded, setting loaded=true");
world->loaded = true;
return PXL8_OK;
}