better lighting
This commit is contained in:
parent
805a2713a3
commit
6ed4e17065
75 changed files with 6417 additions and 3667 deletions
48
src/vxl/pxl8_vxl_render.h
Normal file
48
src/vxl/pxl8_vxl_render.h
Normal file
|
|
@ -0,0 +1,48 @@
|
|||
#pragma once
|
||||
|
||||
#include "pxl8_mesh.h"
|
||||
#include "pxl8_types.h"
|
||||
#include "pxl8_vxl.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct pxl8_vxl_render_state {
|
||||
bool wireframe;
|
||||
} pxl8_vxl_render_state;
|
||||
|
||||
pxl8_vxl_render_state* pxl8_vxl_render_state_create(void);
|
||||
void pxl8_vxl_render_state_destroy(pxl8_vxl_render_state* state);
|
||||
void pxl8_vxl_set_wireframe(pxl8_vxl_render_state* state, bool wireframe);
|
||||
|
||||
typedef struct pxl8_vxl_mesh_config {
|
||||
bool ambient_occlusion;
|
||||
bool vertex_heights;
|
||||
f32 ao_strength;
|
||||
f32 texture_scale;
|
||||
i32 chunk_x;
|
||||
i32 chunk_y;
|
||||
i32 chunk_z;
|
||||
u64 seed;
|
||||
} pxl8_vxl_mesh_config;
|
||||
|
||||
#define PXL8_VXL_MESH_CONFIG_DEFAULT ((pxl8_vxl_mesh_config){ \
|
||||
.ambient_occlusion = true, \
|
||||
.vertex_heights = true, \
|
||||
.ao_strength = 0.2f, \
|
||||
.texture_scale = 1.0f, \
|
||||
.chunk_x = 0, \
|
||||
.chunk_y = 0, \
|
||||
.chunk_z = 0, \
|
||||
.seed = 12345 \
|
||||
})
|
||||
|
||||
pxl8_mesh* pxl8_vxl_build_mesh(const pxl8_vxl_chunk* chunk,
|
||||
const pxl8_vxl_chunk** neighbors,
|
||||
const pxl8_vxl_block_registry* registry,
|
||||
const pxl8_vxl_mesh_config* config);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue