better lighting

This commit is contained in:
asrael 2026-01-31 09:31:17 -06:00
parent 805a2713a3
commit 6ed4e17065
75 changed files with 6417 additions and 3667 deletions

View file

@ -1,173 +1,216 @@
extern crate alloc;
use alloc::boxed::Box;
use alloc::vec::Vec;
use crate::math::Vec3;
use crate::math::{Vec3, VEC3_ZERO};
use crate::pxl8::*;
#[derive(Clone, Copy, Default)]
pub struct BspVertex {
pub position: Vec3,
pub type Vertex = pxl8_bsp_vertex;
pub type Edge = pxl8_bsp_edge;
pub type Face = pxl8_bsp_face;
pub type Plane = pxl8_bsp_plane;
pub type Node = pxl8_bsp_node;
pub type Leaf = pxl8_bsp_leaf;
pub type Portal = pxl8_bsp_portal;
pub type CellPortals = pxl8_bsp_cell_portals;
impl Default for Edge {
fn default() -> Self {
Self { vertex: [0, 0] }
}
}
#[derive(Clone, Copy, Default)]
pub struct BspEdge {
pub vertex: [u16; 2],
impl Default for Face {
fn default() -> Self {
Self {
first_edge: 0,
lightmap_offset: 0,
num_edges: 0,
plane_id: 0,
side: 0,
styles: [0; 4],
material_id: 0,
aabb_min: VEC3_ZERO,
aabb_max: VEC3_ZERO,
}
}
}
#[derive(Clone, Copy, Default)]
pub struct BspFace {
pub first_edge: u32,
pub lightmap_offset: u32,
pub num_edges: u16,
pub plane_id: u16,
pub side: u16,
pub styles: [u8; 4],
pub material_id: u16,
pub aabb_min: Vec3,
pub aabb_max: Vec3,
impl Default for Leaf {
fn default() -> Self {
Self {
ambient_level: [0; 4],
contents: 0,
first_marksurface: 0,
maxs: [0; 3],
mins: [0; 3],
num_marksurfaces: 0,
visofs: -1,
}
}
}
#[derive(Clone, Copy, Default)]
pub struct BspPlane {
pub normal: Vec3,
pub dist: f32,
pub plane_type: i32,
impl Default for Node {
fn default() -> Self {
Self {
children: [0, 0],
first_face: 0,
maxs: [0; 3],
mins: [0; 3],
num_faces: 0,
plane_id: 0,
}
}
}
#[derive(Clone, Copy, Default)]
pub struct BspNode {
pub children: [i32; 2],
pub first_face: u16,
pub maxs: [i16; 3],
pub mins: [i16; 3],
pub num_faces: u16,
pub plane_id: u32,
impl Default for Plane {
fn default() -> Self {
Self {
dist: 0.0,
normal: VEC3_ZERO,
type_: 0,
}
}
}
#[derive(Clone, Copy, Default)]
pub struct BspLeaf {
pub ambient_level: [u8; 4],
pub contents: i32,
pub first_marksurface: u16,
pub maxs: [i16; 3],
pub mins: [i16; 3],
pub num_marksurfaces: u16,
pub visofs: i32,
impl Default for Vertex {
fn default() -> Self {
Self { position: VEC3_ZERO }
}
}
#[derive(Clone, Copy, Default)]
pub struct BspPortal {
pub x0: f32,
pub z0: f32,
pub x1: f32,
pub z1: f32,
pub target_leaf: u32,
impl Default for Portal {
fn default() -> Self {
Self {
x0: 0.0,
z0: 0.0,
x1: 0.0,
z1: 0.0,
target_leaf: 0,
}
}
}
#[derive(Clone, Default)]
pub struct BspCellPortals {
pub portals: [BspPortal; 4],
pub num_portals: u8,
impl Default for CellPortals {
fn default() -> Self {
Self {
portals: [Portal::default(); 4],
num_portals: 0,
}
}
}
pub struct Bsp {
pub vertices: Vec<BspVertex>,
pub edges: Vec<BspEdge>,
pub surfedges: Vec<i32>,
pub planes: Vec<BspPlane>,
pub faces: Vec<BspFace>,
pub nodes: Vec<BspNode>,
pub leafs: Vec<BspLeaf>,
inner: pxl8_bsp,
pub cell_portals: Box<[CellPortals]>,
pub edges: Box<[Edge]>,
pub faces: Box<[Face]>,
pub leafs: Box<[Leaf]>,
pub marksurfaces: Box<[u16]>,
pub nodes: Box<[Node]>,
pub planes: Box<[Plane]>,
pub surfedges: Box<[i32]>,
pub vertex_lights: Box<[u32]>,
pub vertices: Box<[Vertex]>,
pub visdata: Box<[u8]>,
}
#[derive(Default)]
pub struct BspBuilder {
pub cell_portals: Vec<CellPortals>,
pub edges: Vec<Edge>,
pub faces: Vec<Face>,
pub leafs: Vec<Leaf>,
pub marksurfaces: Vec<u16>,
pub cell_portals: Vec<BspCellPortals>,
pub visdata: Vec<u8>,
pub nodes: Vec<Node>,
pub planes: Vec<Plane>,
pub surfedges: Vec<i32>,
pub vertex_lights: Vec<u32>,
pub vertices: Vec<Vertex>,
pub visdata: Vec<u8>,
}
impl BspBuilder {
pub fn new() -> Self {
Self::default()
}
}
impl From<BspBuilder> for Bsp {
fn from(b: BspBuilder) -> Self {
let cell_portals = b.cell_portals.into_boxed_slice();
let edges = b.edges.into_boxed_slice();
let faces = b.faces.into_boxed_slice();
let leafs = b.leafs.into_boxed_slice();
let marksurfaces = b.marksurfaces.into_boxed_slice();
let nodes = b.nodes.into_boxed_slice();
let planes = b.planes.into_boxed_slice();
let surfedges = b.surfedges.into_boxed_slice();
let vertex_lights = b.vertex_lights.into_boxed_slice();
let vertices = b.vertices.into_boxed_slice();
let visdata = b.visdata.into_boxed_slice();
let inner = pxl8_bsp {
cell_portals: if cell_portals.is_empty() { core::ptr::null_mut() } else { cell_portals.as_ptr() as *mut _ },
edges: if edges.is_empty() { core::ptr::null_mut() } else { edges.as_ptr() as *mut _ },
faces: if faces.is_empty() { core::ptr::null_mut() } else { faces.as_ptr() as *mut _ },
leafs: if leafs.is_empty() { core::ptr::null_mut() } else { leafs.as_ptr() as *mut _ },
lightdata: core::ptr::null_mut(),
lightmaps: core::ptr::null_mut(),
marksurfaces: if marksurfaces.is_empty() { core::ptr::null_mut() } else { marksurfaces.as_ptr() as *mut _ },
models: core::ptr::null_mut(),
nodes: if nodes.is_empty() { core::ptr::null_mut() } else { nodes.as_ptr() as *mut _ },
planes: if planes.is_empty() { core::ptr::null_mut() } else { planes.as_ptr() as *mut _ },
surfedges: if surfedges.is_empty() { core::ptr::null_mut() } else { surfedges.as_ptr() as *mut _ },
vertex_lights: if vertex_lights.is_empty() { core::ptr::null_mut() } else { vertex_lights.as_ptr() as *mut _ },
vertices: if vertices.is_empty() { core::ptr::null_mut() } else { vertices.as_ptr() as *mut _ },
visdata: if visdata.is_empty() { core::ptr::null_mut() } else { visdata.as_ptr() as *mut _ },
lightdata_size: 0,
num_cell_portals: cell_portals.len() as u32,
num_edges: edges.len() as u32,
num_faces: faces.len() as u32,
num_leafs: leafs.len() as u32,
num_lightmaps: 0,
num_marksurfaces: marksurfaces.len() as u32,
num_models: 0,
num_nodes: nodes.len() as u32,
num_planes: planes.len() as u32,
num_surfedges: surfedges.len() as u32,
num_vertex_lights: vertex_lights.len() as u32,
num_vertices: vertices.len() as u32,
visdata_size: visdata.len() as u32,
};
Self {
inner,
cell_portals,
edges,
faces,
leafs,
marksurfaces,
nodes,
planes,
surfedges,
vertex_lights,
vertices,
visdata,
}
}
}
impl Bsp {
pub fn new() -> Self {
Self {
vertices: Vec::new(),
edges: Vec::new(),
surfedges: Vec::new(),
planes: Vec::new(),
faces: Vec::new(),
nodes: Vec::new(),
leafs: Vec::new(),
marksurfaces: Vec::new(),
cell_portals: Vec::new(),
visdata: Vec::new(),
vertex_lights: Vec::new(),
}
}
pub fn find_leaf(&self, pos: Vec3) -> i32 {
if self.nodes.is_empty() {
return -1;
}
let mut node_id: i32 = 0;
while node_id >= 0 {
let node = &self.nodes[node_id as usize];
let plane = &self.planes[node.plane_id as usize];
let dist = pos.dot(plane.normal) - plane.dist;
node_id = node.children[if dist < 0.0 { 1 } else { 0 }];
}
-(node_id + 1)
}
pub fn point_solid(&self, pos: Vec3) -> bool {
let leaf = self.find_leaf(pos);
if leaf < 0 || leaf as usize >= self.leafs.len() {
return true;
}
self.leafs[leaf as usize].contents == -1
}
fn point_clear(&self, x: f32, y: f32, z: f32, radius: f32) -> bool {
if self.point_solid(Vec3::new(x, y, z)) { return false; }
if self.point_solid(Vec3::new(x + radius, y, z)) { return false; }
if self.point_solid(Vec3::new(x - radius, y, z)) { return false; }
if self.point_solid(Vec3::new(x, y, z + radius)) { return false; }
if self.point_solid(Vec3::new(x, y, z - radius)) { return false; }
true
pub fn as_c_bsp(&self) -> &pxl8_bsp {
&self.inner
}
pub fn trace(&self, from: Vec3, to: Vec3, radius: f32) -> Vec3 {
if self.nodes.is_empty() {
return to;
}
if self.point_clear(to.x, to.y, to.z, radius) {
return to;
}
let x_ok = self.point_clear(to.x, from.y, from.z, radius);
let z_ok = self.point_clear(from.x, from.y, to.z, radius);
if x_ok && z_ok {
let dx = to.x - from.x;
let dz = to.z - from.z;
if dx * dx > dz * dz {
Vec3::new(to.x, from.y, from.z)
} else {
Vec3::new(from.x, from.y, to.z)
}
} else if x_ok {
Vec3::new(to.x, from.y, from.z)
} else if z_ok {
Vec3::new(from.x, from.y, to.z)
} else {
from
}
unsafe { pxl8_bsp_trace(&self.inner, from, to, radius) }
}
}
impl Default for Bsp {
fn default() -> Self {
Self::new()
BspBuilder::new().into()
}
}