add fps util for pxl8 in lua
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9 changed files with 57 additions and 76 deletions
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@ -52,3 +52,4 @@ pxl8_game_result pxl8_init(pxl8_game* game, i32 argc, char* argv[]);
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pxl8_game_result pxl8_update(pxl8_game* game);
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pxl8_game_result pxl8_frame(pxl8_game* game);
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void pxl8_quit(pxl8_game* game);
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f32 pxl8_game_get_fps(const pxl8_game* game);
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