add fps util for pxl8 in lua
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9 changed files with 57 additions and 76 deletions
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@ -1,5 +1,6 @@
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local ffi = require("ffi")
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local C = ffi.C
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local game = _pxl8_game
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local gfx = _pxl8_gfx
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local input = _pxl8_input
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local ui = _pxl8_ui
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@ -46,6 +47,10 @@ function pxl8.sprite(id, x, y, w, h, flip_x, flip_y)
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C.pxl8_sprite(gfx, id or 0, x or 0, y or 0, w or 16, h or 16, flip_x or false, flip_y or false)
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end
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function pxl8.get_fps()
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return C.pxl8_game_get_fps(game)
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end
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function pxl8.get_width()
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return C.pxl8_gfx_get_width(gfx)
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end
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