add networking, 3d improvements, reorganize src structure
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39b604b333
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122 changed files with 5358 additions and 721 deletions
103
src/asset/pxl8_embed.h
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103
src/asset/pxl8_embed.h
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#pragma once
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#include "pxl8_types.h"
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#include <string.h>
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static const char embed_fennel[] = {
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#embed "lib/fennel/fennel.lua"
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, 0 };
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static const char embed_pxl8[] = {
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#embed "src/lua/pxl8.lua"
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, 0 };
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static const char embed_pxl8_anim[] = {
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#embed "src/lua/pxl8/anim.lua"
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, 0 };
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static const char embed_pxl8_bytes[] = {
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#embed "src/lua/pxl8/bytes.lua"
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, 0 };
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static const char embed_pxl8_core[] = {
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#embed "src/lua/pxl8/core.lua"
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, 0 };
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static const char embed_pxl8_effects[] = {
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#embed "src/lua/pxl8/effects.lua"
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, 0 };
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static const char embed_pxl8_gfx2d[] = {
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#embed "src/lua/pxl8/gfx2d.lua"
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, 0 };
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static const char embed_pxl8_gfx3d[] = {
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#embed "src/lua/pxl8/gfx3d.lua"
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, 0 };
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static const char embed_pxl8_gui[] = {
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#embed "src/lua/pxl8/gui.lua"
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, 0 };
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static const char embed_pxl8_input[] = {
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#embed "src/lua/pxl8/input.lua"
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, 0 };
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static const char embed_pxl8_math[] = {
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#embed "src/lua/pxl8/math.lua"
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, 0 };
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static const char embed_pxl8_net[] = {
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#embed "src/lua/pxl8/net.lua"
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, 0 };
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static const char embed_pxl8_particles[] = {
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#embed "src/lua/pxl8/particles.lua"
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, 0 };
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static const char embed_pxl8_sfx[] = {
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#embed "src/lua/pxl8/sfx.lua"
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, 0 };
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static const char embed_pxl8_tilemap[] = {
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#embed "src/lua/pxl8/tilemap.lua"
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, 0 };
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static const char embed_pxl8_transition[] = {
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#embed "src/lua/pxl8/transition.lua"
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, 0 };
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static const char embed_pxl8_world[] = {
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#embed "src/lua/pxl8/world.lua"
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, 0 };
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#define PXL8_EMBED_ENTRY(var, name) {name, var, sizeof(var) - 1}
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typedef struct { const char* name; const char* data; u32 size; } pxl8_embed;
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static const pxl8_embed pxl8_embeds[] = {
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PXL8_EMBED_ENTRY(embed_fennel, "fennel"),
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PXL8_EMBED_ENTRY(embed_pxl8, "pxl8"),
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PXL8_EMBED_ENTRY(embed_pxl8_anim, "pxl8.anim"),
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PXL8_EMBED_ENTRY(embed_pxl8_bytes, "pxl8.bytes"),
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PXL8_EMBED_ENTRY(embed_pxl8_core, "pxl8.core"),
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PXL8_EMBED_ENTRY(embed_pxl8_effects, "pxl8.effects"),
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PXL8_EMBED_ENTRY(embed_pxl8_gfx2d, "pxl8.gfx2d"),
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PXL8_EMBED_ENTRY(embed_pxl8_gfx3d, "pxl8.gfx3d"),
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PXL8_EMBED_ENTRY(embed_pxl8_gui, "pxl8.gui"),
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PXL8_EMBED_ENTRY(embed_pxl8_input, "pxl8.input"),
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PXL8_EMBED_ENTRY(embed_pxl8_math, "pxl8.math"),
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PXL8_EMBED_ENTRY(embed_pxl8_net, "pxl8.net"),
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PXL8_EMBED_ENTRY(embed_pxl8_particles, "pxl8.particles"),
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PXL8_EMBED_ENTRY(embed_pxl8_sfx, "pxl8.sfx"),
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PXL8_EMBED_ENTRY(embed_pxl8_tilemap, "pxl8.tilemap"),
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PXL8_EMBED_ENTRY(embed_pxl8_transition, "pxl8.transition"),
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PXL8_EMBED_ENTRY(embed_pxl8_world, "pxl8.world"),
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{0}
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};
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static inline const pxl8_embed* pxl8_embed_find(const char* name) {
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for (const pxl8_embed* e = pxl8_embeds; e->name; e++)
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if (strcmp(e->name, name) == 0) return e;
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return NULL;
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}
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