major gfx refactor from fixed function to shader based

This commit is contained in:
asrael 2026-02-02 17:48:25 -06:00
parent 0c0aa792c1
commit 40b385607d
58 changed files with 3681 additions and 2982 deletions

View file

@ -168,9 +168,8 @@
(fn render-fireball [x y z wireframe]
(when fireball-mesh
(pxl8.draw_mesh fireball-mesh {:x x :y y :z z
:passthrough true
:wireframe wireframe
:emissive 1.0})))
:emissive true
:wireframe wireframe})))
{:FIREBALL_COLOR FIREBALL_COLOR
:get-door-position get-door-position