improve star projection
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22 changed files with 612 additions and 660 deletions
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@ -105,10 +105,10 @@ pxl8_vec3 pxl8_vec3_sub(pxl8_vec3 a, pxl8_vec3 b);
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pxl8_mat4 pxl8_mat4_identity(void);
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pxl8_mat4 pxl8_mat4_lookat(pxl8_vec3 eye, pxl8_vec3 center, pxl8_vec3 up);
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pxl8_mat4 pxl8_mat4_mul(pxl8_mat4 a, pxl8_mat4 b);
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pxl8_vec3 pxl8_mat4_mul_vec3(pxl8_mat4 m, pxl8_vec3 v);
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pxl8_vec4 pxl8_mat4_mul_vec4(pxl8_mat4 m, pxl8_vec4 v);
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pxl8_mat4 pxl8_mat4_ortho(f32 left, f32 right, f32 bottom, f32 top, f32 near, f32 far);
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pxl8_mat4 pxl8_mat4_multiply(pxl8_mat4 a, pxl8_mat4 b);
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pxl8_vec3 pxl8_mat4_multiply_vec3(pxl8_mat4 m, pxl8_vec3 v);
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pxl8_vec4 pxl8_mat4_multiply_vec4(pxl8_mat4 m, pxl8_vec4 v);
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pxl8_mat4 pxl8_mat4_orthographic(f32 left, f32 right, f32 bottom, f32 top, f32 near, f32 far);
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pxl8_mat4 pxl8_mat4_perspective(f32 fov, f32 aspect, f32 near, f32 far);
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pxl8_mat4 pxl8_mat4_rotate_x(f32 angle);
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pxl8_mat4 pxl8_mat4_rotate_y(f32 angle);
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