add red crosshair to worldgen demo
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@ -185,6 +185,13 @@
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(pxl8.world_render world [cam-x eye-y cam-z])
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(pxl8.world_render world [cam-x eye-y cam-z])
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(let [cx (/ (pxl8.get_width) 2)
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cy (/ (pxl8.get_height) 2)
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crosshair-size 4
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red-color 18]
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(pxl8.line (- cx crosshair-size) cy (+ cx crosshair-size) cy red-color)
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(pxl8.line cx (- cy crosshair-size) cx (+ cy crosshair-size) red-color))
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(pxl8.text (.. "fps: " (string.format "%.1f" (pxl8.get_fps))) 5 5 12)
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(pxl8.text (.. "fps: " (string.format "%.1f" (pxl8.get_fps))) 5 5 12)
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(pxl8.text (.. "pos: " (string.format "%.0f" cam-x) ","
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(pxl8.text (.. "pos: " (string.format "%.0f" cam-x) ","
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(string.format "%.0f" cam-y) ","
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(string.format "%.0f" cam-y) ","
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