add save and bundle pxl8 with game for standalone game distribution
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25 changed files with 1173 additions and 346 deletions
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@ -17,8 +17,6 @@ void pxl8_destroy(pxl8* sys);
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f32 pxl8_get_fps(const pxl8* sys);
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pxl8_gfx* pxl8_get_gfx(const pxl8* sys);
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pxl8_input_state* pxl8_get_input(const pxl8* sys);
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u32 pxl8_get_palette_size(pxl8_color_mode mode);
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pxl8_resolution pxl8_get_resolution(const pxl8* sys);
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pxl8_size pxl8_get_resolution_dimensions(pxl8_resolution resolution);
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bool pxl8_is_running(const pxl8* sys);
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