89 lines
2.3 KiB
C
89 lines
2.3 KiB
C
|
|
#pragma once
|
||
|
|
|
||
|
|
#include "pxl8_types.h"
|
||
|
|
#include <string.h>
|
||
|
|
|
||
|
|
static const char embed_fennel[] = {
|
||
|
|
#embed "lib/fennel/fennel.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8[] = {
|
||
|
|
#embed "src/lua/pxl8.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_anim[] = {
|
||
|
|
#embed "src/lua/pxl8/anim.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_core[] = {
|
||
|
|
#embed "src/lua/pxl8/core.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_gfx2d[] = {
|
||
|
|
#embed "src/lua/pxl8/gfx2d.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_gfx3d[] = {
|
||
|
|
#embed "src/lua/pxl8/gfx3d.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_gui[] = {
|
||
|
|
#embed "src/lua/pxl8/gui.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_input[] = {
|
||
|
|
#embed "src/lua/pxl8/input.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_math[] = {
|
||
|
|
#embed "src/lua/pxl8/math.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_particles[] = {
|
||
|
|
#embed "src/lua/pxl8/particles.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_tilemap[] = {
|
||
|
|
#embed "src/lua/pxl8/tilemap.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_transition[] = {
|
||
|
|
#embed "src/lua/pxl8/transition.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_vfx[] = {
|
||
|
|
#embed "src/lua/pxl8/vfx.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
static const char embed_pxl8_world[] = {
|
||
|
|
#embed "src/lua/pxl8/world.lua"
|
||
|
|
, 0 };
|
||
|
|
|
||
|
|
#define PXL8_EMBED_ENTRY(var, name) {name, var, sizeof(var) - 1}
|
||
|
|
|
||
|
|
typedef struct { const char* name; const char* data; u32 size; } pxl8_embed;
|
||
|
|
|
||
|
|
static const pxl8_embed pxl8_embeds[] = {
|
||
|
|
PXL8_EMBED_ENTRY(embed_fennel, "fennel"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8, "pxl8"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_anim, "pxl8.anim"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_core, "pxl8.core"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_gfx2d, "pxl8.gfx2d"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_gfx3d, "pxl8.gfx3d"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_gui, "pxl8.gui"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_input, "pxl8.input"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_math, "pxl8.math"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_particles, "pxl8.particles"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_tilemap, "pxl8.tilemap"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_transition, "pxl8.transition"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_vfx, "pxl8.vfx"),
|
||
|
|
PXL8_EMBED_ENTRY(embed_pxl8_world, "pxl8.world"),
|
||
|
|
{0}
|
||
|
|
};
|
||
|
|
|
||
|
|
static inline const pxl8_embed* pxl8_embed_find(const char* name) {
|
||
|
|
for (const pxl8_embed* e = pxl8_embeds; e->name; e++)
|
||
|
|
if (strcmp(e->name, name) == 0) return e;
|
||
|
|
return NULL;
|
||
|
|
}
|